Utilizing Gamification to enhance eLearning Engagement

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Information about Utilizing Gamification to enhance eLearning Engagement
Education

Published on March 28, 2014

Author: paradiso_solutions

Source: slideshare.net

Description

Presentation on the Learning Solution Conference in Orlando.
The speaker provided to the audience with the most important theoretical aspects of gamification that are applicable to enhancing eLearning in a meaningful way. Practical real-world solutions to utilizing gamification techniques.

710 - Utilizing Gamification To Enhance Elearning Engagement Sach Chaudhari Founder and Technical Director Paradiso Solutions Thursday, March 20, 2014 03:45 PM - 4:45 PM

My Story sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement M.S. Passionate about Technology in Education India

Outline sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement - Why Gamification? - What is Gamification? - How to Gamify? - LMS Selection - Pitfalls - Q & A

HIV Enzyme sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

Foldit sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

HIV Puzzle – What we learn from it sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement - Challenge - Social Interaction

WHY GAMIFY? sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement TRADITIONAL ELEARNING IS boring

WHY GAMIFY? sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement Games are FUN

WHY GAMIFY? sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

WHY GAMIFY? sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement 58% of Americans play video games There are an average of TWO GAMERS in each game-playing U.S. household The average U.S. Household OWNS AT LEAST ONE dedicated game console, PC or smarphone 51% of U.S. household OWNS a dedicated game console and those that do, own an average of 2 The average age of game players is: 30 32% Under 18 years 32% 18 -35 years 36% 36+ years

WHAT IS GAMIFICATION?

DEFINITION sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement ¨ …….Gamification is the use of game thinking and game mechanics in non- game contexts …….¨ Context = LEARNING

GAME MECHANICS AND DYNAMICS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

TECHNOLOGY + PSYCHOLOGY = GAME sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement Technology Psychology

HOW TO GAMIFY?

GAME MECHANICS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement • Badges • Points • competition • rewards • Leaderboard • Social – shares • Simulation • LMS skins

Adobe LevelUp sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement • Product Training • Customer Training • Challenge • Points • Sharing

Adobe LevelUp- Share sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

Leaderboard sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

SIMULATIONS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement - Safety training - Financial Training - Military training Mouse over for more info Adjust Dialer to See Reaction - Medical - Leadership - Management

DEMO VIDEO sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

3D- Virtual World sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

McDonald´s Nintendo sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement 2 Nintendo DS systems for each of their 3,800+ stores in Japan

McDonald´s Nintendo sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

SAP SCN sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

SAP SCN sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

SAP SCN sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement After a month

SAP SCN sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

BADGES sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement Acknowledge little achievements

BADGES sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement • Internal/external • like certificate • Great for marketing too

Sharing Achievements sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

SALESFORCE CHATTER sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement • personal attention from external peers friends • Free marketing

AVATARS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement PERSONALIZE • Acceptance of individuality • Fun • Employee satisfaction • Encourages culture

AVATARS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

IMPORTANCE OF LMS IN GAMIFICATION

COURSES VERSUS LMS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement Gamified courses are isolated to the course. Gamification in the LMS takes it to ALL actions.

LMS SELECTION CRITERIA sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement - Badges? - Open API - Easy to customize - Low cost - Gamification modules?

Customization is Key in Gamification sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement O P E N S O U R C E Customization Implementation T R A D I T I O N Customization Licensed/ Implementation

Moodle/Totara with Gamification Module sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

Badges in Moodle/Totara sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

CMSCourse Library LMS eCommerce Virtual Class GAMIFICATION Sales Training CRM Customer Training Partner Training Certification Performance Management Talent Management HRIS LDAP Legacy Integrations CRM Portal Mobile App Just in Time API Employee Training sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

WILL SAAS WORK FOR YOU? sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement Public Cloud Private Cloud • Multiple Clients • Low-Cost • Shared Infrastructure • Single Client • High-Security

LMS Skins sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

LMS Skins sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

Leaderboard sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

Trigger/Action based games in LMS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

With triggers achievements can be anything sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement • 10:10 on quiz • Top score for team. • Most training in a week. • Most points in a week

Trigger/Action based games in LMS sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement

Bring it to the real world! sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement Physical Rewards Immediate Satisfaction

Pitfalls sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement -Most games are FLOP -Need expert to create simple but sticky game - Gaming for the sake of GAME - Do not loose site of Learning Objective

MAIN POINTS • Gamification is the way of thinking, not a tool or process • 80/20 Rule in Selecting content • Find easy to customize LMS Sach Chaudhari ¦ 1001 - Leveraging the Power of LMS and CRM Integration

About Paradiso Solutions • In Business since 2007, based in Silicon Valley • Experts in LMS Software and Content Creation • Education and Corporate Sector • Full Service Providers:  LMS Implementations  Integrations/Customizations  Gamification  Content Development Sach Chaudhari ¦ 1001 - Leveraging the Power of LMS and CRM Integration

Contact us! sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement Sach Chaudhari Technical Director Paradiso Solutions Email: Sach@paradisosolutions.com USA : +1 800 513 5902

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