Published on October 13, 2014
1. Groep T: Middleware Luc Geurts
2. Project: stAPP (Ministerie voor Welzijn, Volksgezondheid en Gezin) • gamified smartphone app to reduce sedentary behavior • sensor on upper leg measures sitting vs. non-sitting • in collaboration with Faber (KU Leuven) en LOGO Vlaams-Brabant
3. Linear Classifiers
4. Support Vector Machines
5. Empowering Occupational Therapists with a DIY-toolkit for Smart Soft Objects
6. Occupational therapists spend significant effort in finding the right tools and adapting equipment to meet the complex needs of the individual with disabilities http://www.eku.edu/ http://www.cchs.org/
7. User-Centered Design Process Mock-ups Workshops Interviews Participatory Sessions 4 months
8. We empower occupational therapists to create tailor-made unique assistive solutions
9. How? With objects that can be used in physical rehabilitation exercises, movements like...
10. The DIY-AT toolbox contains: Materials & Hardware Tutorials website Skweezee software
11. Procedure Fabrication Programming Play a game!
12. Fabrication (all photos taken by occupational therapists)
13. Study the affordances, decide on the purpose
14. Prepare and place the wires into the soft object
15. Fill with wool and close it up
17. With the software you can • Create, edit and store projects • Record Skweezee Physical actions • Link Keyboard Commands to these Actions • Control games through your Skweezee
18. Play a game! Do an exercise! (all photos and videos taken by occupational therapists)
19. More creations from occupational therapists
20. Balance Control Exercises
21. Bimanual Skills Posture Control
22. Control of Hand movements
23. Fine & Gross Motor Skills
24. Now, we have everything in a shipping box... Hardware box Materials Tutorials
25. in preparation: QuiPP (IWT – TETRA) firstname.lastname@example.org
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