Published on December 22, 2008
What Went Wrong? A Survey of Problems in Game Development Good Practices in Game Development Is The Game Industry That Bad? Francisco Trindade TW London Geek Night 21st Nov 2008 © ThoughtWorks 2008
Agenda • Why? • What? • How? • Results © ThoughtWorks 2008
Why? © ThoughtWorks 2008
What? • Survey of problems found in game development – Compare to the “traditional” industry • Good practices in game development – Is Agile a good fit? © ThoughtWorks 2008
How? Read Analyzed Compared with traditional Postmortems Data industry © ThoughtWorks 2008
Postmortems • Summarize project experience – Emphasys on positive and negative aspects “The most severe blow suffered by all teams was from accepting an unrealistic schedule. Despite endemic problems, . . . the concept that was floated at the time was that it would be possible to adhere to the original schedule if everyone simply worked around the clock. Foolish and naıve, we bought it, and started pushing.” © ThoughtWorks 2008
Problems Occurrence Over Budget Great Number of Defects Test Problems Communication Problems Crunch Time Delay or Optimistic Schedule Design Problems Cutting Features Feature Creep Unreal or Ambitious Scope 0% 10% 20% 30% 40% 50% 60% 70% 80% © ThoughtWorks 2008
So... © ThoughtWorks 2008
Is Agile a Good Fit? © ThoughtWorks 2008
Best Practices Iterative Process Quality Control Agile Modeling Good Programming Practices Simple Tools Product Focus Creativity Qualified Team 0% 20% 40% 60% 80% 100% © ThoughtWorks 2008
Conclusion • Game industry has the same problems as traditional software industry • Agile is a good fit – Probably more than in the traditional industry • Teamwork, Motivation, Cross-functional teams © ThoughtWorks 2008
Thank you! Questions? email@example.com franktrindade.com © ThoughtWorks 2008
Presentación que realice en el Evento Nacional de Gobierno Abierto, realizado los ...
In this presentation we will describe our experience developing with a highly dyna...
Presentation to the LITA Forum 7th November 2014 Albuquerque, NM
Un recorrido por los cambios que nos generará el wearabletech en el futuro
Um paralelo entre as novidades & mercado em Wearable Computing e Tecnologias Assis...
Geek Night - ThoughtWorks. 412 curtidas · 2 falando sobre isso. Geek Night is an open forum for geeks to connect, discuss & learn latest ideas,...
ThoughtWorks Retail, Google, Shoptelligence and Zappos to discuss how big data can predict fashion trends and desires to help you be a trendsetter, ...
Geek Night is a monthly event to promote sharing of technical knowledge and increase collaboration between geeks in Chennai. It is organized by a ...
XConf is a one-day conference that showcases the latest thinking from ThoughtWorks and friends on a broad range ... PET Nights: 10 FEB: London: United Kingdom:
Last Tuesday ThoughtWorks hosted a Geek Night, where I was the headline. My presentation was about Creating languages for the JVM, which as it turns out is ...
Geek Night in Chennai - Tech event for Chennai geeks. Chennai ThoughtWorks Technologies Ascendas International Tech Park Zenith - 9th Floor Tharamani Road, ...
Was at Thoughtworks GEEK NIGHT http://thoughtworks.wikispaces.com/Bangalore+GeekNight+Jan+30th Posted by Parashuram N at Friday, January 30, 2009.
Geek Night in Chennai ... ThoughtWorks Technologies Ascendas International Tech Park Zenith - 9th Floor Tharamani Road, Tharamani Chennai - 600 113, India.
Support material for ThoughtWork's Geek Nights in London. ... This is a follow up to the original Geek Games Night. ... Thoughtworks Office in High Holborn