Siia tbr mobile_strategic_plan

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Information about Siia tbr mobile_strategic_plan

Published on March 20, 2014

Author: rkmelton

Source: slideshare.net

Software & Information Industry Association (SIIA) Mobilization Education and Workforce Strategic Planning Tennessee Board of Regents Robbie K. Melton, Ph.D. www.TBRMobile.org

Organization Effectiveness and Strategic Initiatives www.TBRMobile.org Education On Demand and within Your Hands HARNESS TODAY’S NEWEST TECHNOLOGIES AND DEVICES FOR TEACHING, LEARNING, AND WORKFORCE DEVELOPMENT

Tennessee Board of Regents Strategic Plan for Mobilization

Mobile Apps Presentation Summary PRESENTED BY: Dr. Robbie K. Melton, 1st App-ologist

“Education On-Demand ~ In Your Hands” Latest Innovations & Best Practices Regarding the Use of Mobile Devices ~ Apps ~ Emerging Technologies for Enhancing Teaching & Learning in Higher Education Apps Tablets SmartPhones eReaders

Global Impact United Nations Educational, Scientific, and Cultural Organization (UNESCO) Paris, France • In less than a decade mobile technology has spread to the furthest corners of the planet. Of the estimated 7 billion people on Earth, 6 billion now have access to a mobile device.

The exploding growth of hand-held devices (almost 370 million tablets will be sold by 2016) is transforming higher education in terms of recruiting, teaching, learning, communication, collaboration, social interaction, engagement, productivity and the delivery of education.

Mobile Technology Profile • 90% of American adults have a cell phone • 58% of American adults have a smartphone • 32% of American adults own an e-reader • 42% of American adults own a tablet computer http://www.pewinternet.org/fact-sheets/mobile-technology-fact-sheet/

Mobile Technology Profile • 67% of cell owners find themselves checking their phone for messages, alerts, or calls — even when they don’t notice their phone ringing or vibrating. • 44% of cell owners have slept with their phone next to their bed because they wanted to make sure they didn’t miss any calls, text messages, or other updates during the night. • 29% of cell owners describe their cell phone as “something they can’t imagine living without.” http://www.pewinternet.org/fact-sheets/mobile-technology- fact-sheet/

34% of cell internet users go online mostly using their phones, and not using some other device such as a desktop or laptop computer.

How Americans use their cell phones (activities):

Gartner: Hype Cycle for Emerging Technologies This Hype Cycle examines the status of, and prospects for, various mobile device technologies. It advises device vendors, mobile operators, application providers and others on the maturity of these technologies and their use.

mLearning vs. eLearning Mobile learning on Smart Phones differs from e-learning on computers in that activities are not set in one place and can be conducted at any time and at any place.

“Today mobile technologies are often common even in areas where schools, books, and computers are scarce. As price of mobile phone ownership continues to decline, more and more people, including those in extremely impoverished areas, are likely to own and know how to use a mobile device.” UNESO, 2014

African mobile penetration hits 80% (and is growing faster than anywhere else)

Actionable Advice Embrace B.Y.O.D.(Bring Your Own Device) “It will speed ability to leverage innovations in consumer tech, apps and services, reduce cost and widen IT delivery, ease of use and efficiency.” Source: Gartner and Forbes (BICSI Presenter’s Opinion in Italics, 2013)

Educational Use 5%

Nielsen Survey 2013: How Students Prefer To Use Tablets In Schools 71 percent of students who use tablets are interested in accessing textbooks.

Impact of Phones on Campuses

1.8 Million FREE Books

( - ) New study shows college students who text during class are not paying attention to lectures Students who send and receive texts during class have a hard time paying attention to lectures and risk not learning as much as they would if they weren’t texting and were paying attention. http://www.mlive.com/news/jackson/index.ssf/2012/04/ new_study_shows_college_studen.html

Student Mobile Tech in Classrooms • The typical college student plays with his or her digital device an average of 11 times a day while in class, according to a new study by a University of Nebraska-Lincoln associate professor. • More than 80 percent admit that their use of smart phones, tablets and laptops can interfere with their learning. More than a fourth say their grades suffer as a result.

Typical Student Classroom Phone Behavior • Nearly 86 percent said they were texting, • 68 percent reported they were checking email, • 66 percent said they using social networks, • 38 percent said they were surfing the Web and • 8 percent said they were playing a game. http://newsroom.unl.edu/releases/2013/10/23/UNL+study+ shows+college+students+are+digitally+distracted+in+class

( +) Cell Phones as NoteTaking Tool

Mobile Devices Impact on Health Care

“Providing your employees with smartphones, tablets, business apps and other mobile tools can help them be more connected and more productive anywhere, anytime. The upside for your business can be huge in terms of efficiency, responsiveness and revenue growth.”

iDoctor on Your Phone

The Impact of the iPhone / iPad

Google Glass: Fighting Fires

How can mobile technologies transform teaching, support learning goals, and prepare students with the knowledge and skills that they need for the 21st century job market?

#AImobilelearn Impact and Transformation of Mobile Devices in Higher Education

Flappy Bird # 1 Candy Crush # 2 Angry Birds # 3 Candy Crush Cheat Sheet for Every Level: http://youtu.be/UhIOAqZb74Q

Tennessee Board of Regents Mobilization Strategic Plan Model • - WWW.TBRMobile.org » Vision/Mission » Strategic Plan » Business Model » Assessment/Evaluation » Retention/Graduation Rates » Workforce Applications Impact and Transformation of Mobile Devices in Education

+ • Mobile Product Sample – System wide Sample / Purchase – ADA Compliance – TBR IT [security/networking] – IMS Common Cartridge Standards – Cost & Resources • Mobilization Examination – 30 Days Campus Evaluations – Faculty & Staff Testers – Pilot Studies – Surveys & Observations – Curriculum /Program Alignment – Student Outcomes – Mobilization Outcomes • Program Alignment • Student Outcomes • Retention Impact • Workforce Application • Employment Opportunities • Educational Pricing • System Wide Purchase • Annual Evaluations • Mobilization Demonstration – Vendor Showcase – Product Demonstration – Faculty & Student Usability – Vendor Use References – Vendor IT & IMS Demos

+ • Mobile Product Sample – System wide Sample / Purchase – ADA Compliance – TBR IT [security/networking] – IMS Common Cartridge Standards – Cost & Resources • Mobilization Examination – 30 Days Campus Evaluations – Faculty & Staff Testers – Pilot Studies – Surveys & Observations – Curriculum /Program Alignment – Student Outcomes – Mobilization Outcomes • Program Alignment • Student Outcomes • Retention Impact • Workforce Application • Employment Opportunities • Educational Pricing • System Wide Purchase • Annual Evaluations • Mobilization Demonstration – Vendor Showcase – Product Demonstration – Faculty & Student Usability – Vendor Use References – Vendor IT & IMS Demos

*Top Cost 2012: $999.99 EDUDEMIC

ETSU Faculty Apple iPad Students Androids

TBR Mobilization Business Model IT BusinessTeach Learn Careers Student Legal System Wide Purchases of Mobile Devices & Accessories Evaluation & Effectiveness Campus Communication & Collaboration Pilots Research Explore Website Training Forums Summit Conferences 30 Days Product Evaluation Mobile APP PreK-Ph.D. Workforce Center ADA State National Boards Committees

• TBRm Strategic Goal: To provide professional development and training on how to utilize mobile devices and apps for teaching, learning, research, workforce development.

TBRm Strategic Goal: To explore the use of mobile devices and apps for enhancing the effectiveness of workforce development and training, as well as the use of mobile devices as workforce and business tools.

Mobilization Resource & Business Model • TBRm Strategic Goal: To establish cost effective business models for addressing the fast and continuing changes in the field of mobilization and to reduce duplication of efforts and to maximize resources Major Innovation in Mobilization every 90 Days Cell Phones to Smart Phones

Mobilization for increasing enrollment: With reports that 75% of incoming college students tour the schools they choose and 83% only see between 0 to 4 schools during their search.

• TBRm Strategic Goal: To provide safe, secure (protection of privacy and data), device management, and reliable bandwidth.

Traditional Model ENTOURAGE DUAL BOOK TABLET PC $1000 47 CAMPUSES purchasing 1 Device $1000 x 47 = $47,000 *Discontinued in 12 months *Over ten new launched models for 2012 TBR Mobilization Model ENTOURAGE DUAL BOOK TABLET PC $1000 TBR SYSTEM WIDE Purchasing & Testing of 10 $100 x 10 = $10,000 Cost Saving to TBR $+37,000 2011-12: 16 major mobile innovative devices (possible scenario) 16 x $600 x 47 campuses = $451,200

More than a Phone or for Games: Phones as Educational and Workforce Tool  Telescope  Microscope  Navigation  Heart Monitor  Blood Pressure  Workforce Tools  Musical Instruments  Library  Musical Instrument  Science Lab

• TBRm System Wide Examination & Scalability of Apps Apple App Volume Purchase Program

TBR Educational & Workforce Mobile App Resource Bank Mobile App Resource Center www.TBRMobile.org 50,000+ APPs

PreK - Ph.D. - Careers Educational ~ Workforce Development ~ Professional Development (P.D.) Needs Mobile Content Goals • SIZABLE CONTENT that automatically displays, sizes, and accessible (ADA) features for ALL Mobile Devices • ACCESSIBLE (ADA) CONTENT • SENSORY CONTENT [Sight, Sound, Touch, Smell, Taste] • CUSTOMIZED (TEACHER MODIFICATION) CONTENT • REALITY-ENVIRONMENTAL CONTENT Mobile Content Goals • STUDENT ENGAGEMENT – CREATIVE- PROBLEM/PROJECT BASED CONTENT • OFF-LINE CONTENT for Mobile • SOCIAL NETWORKING CONTENT • TRACKING and MONITORING CONTENT • ASSESSMENT – EVALUATION alignment to the CONTENT • MOBILE APP CONTENT ALIGNMENT • CLASSROOM MANAGEMNT PARTNERSHIP CONTENT AGEEMENTS (NEARPOD & GOCLASS TECHNOLOGY)

Prognosis App (free) https://itunes.apple.com/us/app/prognosis-your- diagnosis/id392489854?mt=8

ACCESS My Library APPs •Hundreds of sources – for homework, hobbies or personal knowledge •Science – study current, credible research •Biography - from history and today’s headlines •Literature – track a bestseller or write a book report •Environment – track the latest findings •And much more

NearPod Teaching Tool: www.nearpod.com

Sign4Me

Apps for Education Teaching Native Apps Learning Web Browser Apps Across All Devices ADA Device Accessibility Features Native Apps

No Cost Browser Based Apps http://youtu.be/Vsf0LDx4TK8

LiveBinder of Apps PreK-12 http://www.livebinders.com/play/play?id=58780 TABS • iPad Device • Apps • iPad Ed Impact • Teaching with Apps • Learning with APPS • ADMIN Apps • Office/Productivity Apps • Grade Level Apps • Subject Areas • Special Education • Assessments • Parent Apps • School Board • TBR HighEd • Pilots • Free Apps • Games • Robbie’s Apps • Library Books

Top Ten Apps for Administrators • Word Lens • Quad Browser • InClass • SoundNote • Sign & Send • iBooks • Google Translate • Flipboard • HealthMap • Virtual Fire Fox • CloudOn • Speak to Text • KOBO • Myscript Calculator • The Elements • TI-nSpire (Texas Inst)

Top Apps for Teaching • NearPod • Ask3 • Video Time Machine • Explain Everything • Educreations • 12-n-Calulators • WorldBook • SplitNote • PuppetPals • Science (NGSS) Common Core • Discovr • Sign4Me • The Elements • Field Trip • Behavior Breakthrough • Frog Dissection

https://itunes.apple.com/ca/app/elements-visual- exploration/id364147847?mt=8

Robbie.Melton@tbr.edu Associate Vice Chancellor Tennessee Board of Regents Office of Mobilization Emerging Technologies www.TBRMobile.org Robbie K. Melton, Ph.D. Tennessee Board of Regents A Mobilized System of Higher Education Utilizing Mobile Devices and Apps for Increasing Enrollments, Retention, Graduate Rates and for Improving Teaching, Learning, and the Workforce. *Presentation, Powerpoint, Apps listed on www.tbrmobile.org under PD/Train Menus Tab Everything is Amazing and No One is Happy with Technology

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