Published on September 24, 2014
Quantitative Research Results This is a presentation based on all my results around my question and what I found out.
Question 1 Question 1 turned out as expected and the results where that the age range 10-20 years was the most popular by a lot at almost 70% of the recipients results. And 3 of the results at 10% each or 2 people each. I believe that this question was simple and successful as I received a clear pattern and determine that the majority of our recipients are aged between 10-20. If I could improve this question I would ask a more specific age range on the lower spectrum to see how many of the recipients where younger then 18.
Question 2 Question 2 was a little unexpected as it was a close result between the genders that have answered. Males were the predominant gender however females were not far behind at males being 60% of the recipients and females being 40% of the recipients. From these results we can say that Males were the more popular gender when taking this survey. I cant really change the question but I could of changed how I advertised it as it was mainly done by people who saw GTA and have an interest in the game because it was advertised on fb as a GTA survey.
Question 3 Question 2 was based around h9ow much a person spends on games a week. The results helped us understand that the most people spent on games on average was £0- £50 closely followed by £50-£100 a month. This showed us that the recipients where varied in how much they spent on games a month. If I could change it I would maybe be more specific when talking about the price as there was more people who spent between £0-£100, this would give us a more precise result
Question 4 Question 2 was based around h9ow much a person spends on games a week. The results helped us understand that the most people spent on games on average was £0- £50 closely followed by £50-£100 a month. This showed us that the recipients where varied in how much they spent on games a month. If I could change it I would maybe be more specific when talking about the price as there was more people who spent between £0-£100, this would give us a more precise result
Question 5 Question 5 was based around the theory that GTA 5 was a mainstream game and all types of people played the game. My results confirmed this and showed me that even if the recipient didn’t play previous titles they were still drawn to GTA 5 If I could change this question I would find out if they played other GTA titles specific
Question 6 Question 6, This question was simple and the main question all about if they played GTA 5, we discovered that 11 people said yes they did so these are the recipients that matter. I don’t believe I can change this question as it is very specific and cant change it.
Question 7 Question 7, This question was simple and the asked people if they liked GTA 5 this allowed us to see if GTA 5 was a popular game and it seems it was with 12 people answering yes. I don’t believe I can change this question as it is very specific and cant change it.
Question 8 Question 8, this question helped me understand how many people actually bought a copy and compare it to how many people actually played it as they could of played it through a different mean, such as at a friends house or renting a copy. I don’t believe I can change this question as it is very specific and cant change it. It is a yes and no answer.
Question 9 Question 9, This question is all about hours spent on GTA 5 a weeks from my results I can say it was a game played in short rounds at a time as more casual gamers were playing it. I believe I should of maybe lessened the hours to 10+ and differentiated between 0 hours and 0+ as this would of given me an accurate reading of who actually played it.
Question 10 Question 10, this question helped me find out which game mode was most popular in the game and this showed us which game mode people preferred. I cant really change this question due to it being a 2 answer question and to simple
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