Product Owner Challenge game

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Information about Product Owner Challenge game
Technology

Published on March 10, 2014

Author: emte69

Source: slideshare.net

Description

Product Owner Challenge is an agile game w/ Lego bricks. Its about challenging the product development to communicate clear objectives, requirements, and vision.
Slidedeck contains playing instructions, examples and further info.

Michael Tarnowski, Plays-In-Business.com Plays-In-Business.com • Fritz-Kalle-Str. 4 • D-65187 Wiesbaden • Fon: +49-172-6915261 • Fax: + +49-3212-1312401 info@plays-in-business.com • www.plays-in-business.com

www.plays-in-business.com “Product Owner Challenge Game” – challenge your Product Development team! Challenge your product owner (PO):  To communicate with the DevTeams as clear as possible,  To describe the requirements and product vision to the DevTeams as precise as needed,  To micro-manage the project or to allow the DevTeam self-organisation,  To handle locally distributed DevTeams appropriately,  To manage the product development project waterfall- or agile driven like. “Product Owner Challenge” – Introduction -2 - 10/03/2014 Game characteristics – PO and DevTeam are in separate rooms or in one room separated by distance. Only PO has building instructions and is not allowed to show it DevTeam – PO has to communicate! Material used – Lego 3in1 Creator sets. They allow to build three different models with one kit; a game will be finished in reasonable time (30min), and they are inexpensive.

www.plays-in-business.com -3 - 10/03/2014 “Product Owner Challenge” – Instructions Game Objectives:  Share product vision and instructions to the team as precise as possible / needed to build the product right  Communicate (requirements) as clear as possible Material used:  Lego 3in1 creator sets; each sets has bricks and building instructions to build 3 different Lego models Duration:  approx. 30min. or set your own time-boxing Playing instructions: • Product mgmt (PO) decides which product (model) of the Lego kit the DevTem has to build • PO has the building description • DevTeam has Lego bricks only, and no building description • PO is not allowed to show construction plan or photos to DevTeam; PO is allowed to inspect the plan as often she needs to;

www.plays-in-business.com Game Setting – ”Communicate your Vision right!” -4 - 10/03/2014  Product Mgmt (PO) and DevTeam are separated in different rooms/ spaces.  PO has the building instructions; PO is not allowed to show the instructions to DevTeam; PO is allowed to inspect the plan as often he needs to;  DevTeam has Lego bricks only; Game objectives:  PO: share product vision to DevTeam clearly and instruct DevTeam as precise as possible to build the product right.  DevTeam: re-ensemble the model as least as possible. Dev Team Product Owner / Product Mgmt Product Development (PO) has to „walk & talk“ building description

www.plays-in-business.com Debriefing examples  „How easy/difficult was your task?” – „What were your emotions?”  „What made your task easy/difficult?”  „Were you stressed?” – „Why?”  „How was the communication with DevTeam?”  „How often did you get back to view the instructions again?”  „How was it to be a micro-manager?” – „To give the DevTeam trust and laissez-faire?”  „When is micro-managment/waterfall appropriate and when agile management?”  „What were the experiences you made with locally distributed teams?”  „How many deviations are between the final product (model) and the product vision (building instruction)?”  ....  „How easy/difficult was your task?” – „What were your emotions?”  „What made your task easy/difficult?”  „Were you stressed?” – „Why?”  „How was the communication with PO?”  „How often did you re-ensemble bricks or parts during the building process?”  „How was it to be micro-managed?” – „To be trusted and to get laissez-faire?”  „When is micro-managment/waterfall appropriate and when agile management?”  „What were the experiences you made with locally distributed teams?”  „How could the PO improve her instructions?”  „Did you understand your tasks/objectives all times?” – „When you didn’t?”  .... -5 - 10/03/2014 Product Owner Dev Team

www.plays-in-business.com -6 - 10/03/2014 PO does micro-management time to Finish: 30 min # re-steps to building descriptions: 8 # deviations: 5 (minor):  No front lights (a)  No rear lights (b)  No air grid on top of driver„s cab (c) (a) (b) (c) Playing Result 1: Micro-Management

www.plays-in-business.com -7 - 10/03/2014 Playing Result 2: Micro-Management vs. Agile PO does micro-management time to Finish: 30min # re-steps to building descriptions: 7 # deviations: 0 Model is identical to vision! Vision Model 1:1

www.plays-in-business.com -8 - 10/03/2014 Playing Result 2: Micro-Management vs. Agile PO gave coarse feature/ value descriptions only: “I need a fire truck...”:  ...with a platform to carry loads  ...with a driver„s cab  ...with front & rear lights , and signal light on cabin top. time to Finish: 20min # re-steps to building descriptions: 3 # deviations: majors Major deviations to vision! – However, business value was met. Vision Model

www.plays-in-business.com There is a Uservoice forum platform to share your thoughts and ideas about @POCgame_ Please express your votes on the existing ideas to support the improvement and developement.  Timebox the construction process within less than 30 min.  Introduce penalties for:  PO – for each time stepping back to inspect instructions  DevTeam – for each time to re-ensemble bricks or parts during the building process  Introduce a metric and penalties for model deviations from the initial vision.  Use pre-defined user stories as equivalent to Lego building instructions.  Run a battle between waterfall/micro-management vs. agile/feature-driven development  Introduce a “logistic/material” bottleneck: a third-party governs all the bricks; PO or DevTeam have to acquire bricks for the next construction steps by the “supplier”.  ... Game Variations -9 - 10/03/2014

www.plays-in-business.com Credits, Licensing, and your further engagement Credits & Licensing: I introduced a prototype of the “Product Owner Challenge Game” first 2014 at Play4Agile unconference, Rückersbach (Germany) in two Open Space sessions. I thank all participants for their help, comments, and suggestions to improve this game. This game is free to be distributed under the following conditions: (1) you are allowed to download and to share it with others as long as (2) you credit me, (3,4) but you can‟t change the game in any way or use it commercially. -10 - 10/03/2014 Your Engagement: If you want to participate in further improvements and the development of the game... ...play the game and please give feedback at website: http://bit.ly/POCgame If you are interested in hire me for consultancy (Agile Coaching & Transition, Software process improvement - CMMI, ISO15504), please drop me a note:

www.plays-in-business.com Contribute, Share & Join the game There is a Uservoice forum platform to share your thoughts and ideas about @POCgame_ Please express your votes on the existing ideas to support the improvement and developement. You can participate on several ways in:  @POChallenge website: http://bit.ly/POChallenge  @POChallenge twitter account: @POChallenge  @POChallenge facebook page: http://bit.ly/POChallengeFB  @POChallenge UserVoice platform to share ideas: http://bit.ly/POChallengeUV  @POChallenge Flickr account: http://bit.ly/POChallengeFlickr. If you would like to join the team working on the development of @POCgame_ please send an e-mail to: pib-poc@gmx.de. -11 - 10/03/2014

www.plays-in-business.com LEGO 3in1 Creator Series The following pages shows some sets from the LEGO 3in1 Creator Series suitable to play the “Product Owner Challenge Game”. These models are easily to build – PO can remember the instruction steps, and DevTeam can build them within 30min.  Price for each set (in average): $6.- / €8.- Unfortunately, Lego took the Creator 3in1 series hard cover boxes out of store and ship them now in cardboard boxes only. -12 - 10/03/2014 LEGO Creator 5762 Mini Plane LEGO Creator 6742 Mini Off- roader LEGO Creator 5865 Mini Dumper LEGO Creator 31001 Mini Skyflyer LEGO Creator 5761 Mini Digger LEGO Creator 6911 Mini Fire Rescue LEGO Creator 31000 Mini Speeder

www.plays-in-business.com LEGO Creator 5762 Mini Plane -13 - 10/03/2014

www.plays-in-business.com LEGO Creator 6742 Mini Off-roader -14 - 10/03/2014

www.plays-in-business.com LEGO Creator 5865 Mini Dumper -15 - 10/03/2014

www.plays-in-business.com -16 - 10/03/2014 LEGO Creator 5761 Mini Digger

www.plays-in-business.com -17 - 10/03/2014 LEGO Creator 31001 Mini Skyflyer

www.plays-in-business.com -18 - 10/03/2014 LEGO Creator 31000 Mini Speeder

www.plays-in-business.com -19 - 10/03/2014 LEGO Creator 6911 Mini Fire Rescue

www.plays-in-business.com -20 - 10/03/2014 LEGO Creator 6910 Mini Sports Car

www.plays-in-business.com Competencies:  Trained Innovation Games Facilitator  Trained LEGO Serious Play Facilitator  Management 3.0 certified Facilitator  Certifed Scrum Master, Agile Coaching  ISO 15504/Automotive SPiCE Assessor  Requirements Engineering & Management consultancy  Quality Assurance & Management consultancy  Project Management & Configuration Management consultancy Industrial Sectors: Automotive, Finance, Logistics & Public Transport, Defence & Aerospace, Aviation & Air Traffic, Management Plays-In-Business.com ISO 15504 Assessor -21 - 10/03/2014 Plays-In-Business.com • Fritz-Kalle-Str. 4 • D-65187 Wiesbaden • Fon: +49-172-6915261 • Fax: + +49-3212-1312401 info@plays-in-business.com • www.plays-in-business.com

www.plays-in-business.com Plays-In-Business.com -22 - 10/03/2014 Plays-In-Business.com • Fritz-Kalle-Str. 4 • D-65187 Wiesbaden • Fon: +49-172-6915261 • Fax: + +49-3212-1312401 info@plays-in-business.com • www.plays-in-business.com

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