Your next student may be an avatar Serving E-learners with 3D LMS Jeremy Kemp, M.S.J., M.Ed. Ed.D candidate, Fielding Graduate University
POLL 1 – Concepts you can Describe “ I could describe if someone asked me…” What is an avatar? How do teachers and students benefit? Why does Second Life matter for education? How do Second Life and LMS tools compare? (Check all that apply) Your next student may be an avatar…
“ I could describe if someone asked me…”
What is an avatar?
How do teachers and students benefit?
Why does Second Life matter for education?
How do Second Life and LMS tools compare?
(Check all that apply)
POLL 2 – Your background with the tools “ Have you…” Taught online? Administered an LMS? Created a Second Life avatar? Attended an event in Second Life? Attended a structured learning activity in Second Life? Your next student may be an avatar…
“ Have you…”
Taught online?
Administered an LMS?
Created a Second Life avatar?
Attended an event in Second Life?
Attended a structured learning activity in Second Life?
Jeremy Kemp - Who am I? … Full-time lecturer at San Jose State Started teaching online in 1999 Second Life wiki for educators www.simteach.com sloodle.org mashup (SL <-> Moodle, Angel LMS) Your next student may be an avatar…
Full-time lecturer at San Jose State
Started teaching online in 1999
Second Life wiki for educators www.simteach.com
sloodle.org mashup (SL <-> Moodle, Angel LMS)
Jeremy Kemp - Who am I? … Fielding Dissertation in process: A Technology Acceptance Model for 3D Learning Management Systems Your next student may be an avatar…
Fielding Dissertation in process:
A Technology Acceptance Model for
3D Learning Management Systems
What is it? Avatars Commerce Flexibility Persistence Team space Web interface Your next student may be an avatar…
Avatars
Commerce
Flexibility
Persistence
Team space
Web interface
Avatars Represent students online as 3D puppets Are “authenticated” to your unique account May be costumed and animated with emotion Move around and make gestures Act in role-plays to represent learning interactions May be connected to an LMS account Your next student may be an avatar…
Represent students online as 3D puppets
Are “authenticated” to your unique account
May be costumed and animated with emotion
Move around and make gestures
Act in role-plays to represent learning interactions
May be connected to an LMS account
Customizing Avatars Your next student may be an avatar…
What is Second Life? Second Life is a 3-D virtual world entirely built and owned by its “residents.” Opened to the public in 2003 Grown explosively More than 10 Million “residents” from around the globe. Your next student may be an avatar…
Second Life is a 3-D virtual world entirely built and owned by its “residents.”
Opened to the public in 2003
Grown explosively
More than 10 Million “residents” from around the globe.
SJSU SLIS - Who are we ? Largest – 2500 grad students – Mostly online Your next student may be an avatar…
Largest – 2500 grad students – Mostly online
Starting in Spring, 2007… Your next student may be an avatar…
New “Virtual Worlds” Trend The 2D World Wide Web --> a 3D spaces world Educators, librarians & art community are excited New types of training tools Document and Application sharing coming Forterra Olive Open Croquet Sun Wonderland Your next student may be an avatar…
The 2D World Wide Web --> a 3D spaces world
Educators, librarians & art community are excited
New types of training tools
Document and Application sharing coming
Age of the 3D Desktop Your next student may be an avatar…
Apple Leopard Your next student may be an avatar…
Linux CompViz Your next student may be an avatar…
Windows Vista Your next student may be an avatar…
Age of Immersive .edu Your next student may be an avatar…
Quest Atlantis - Barab Your next student may be an avatar…
Rivercity - Dede Your next student may be an avatar…
Customized applications in Second Life
SLOODLE Mashup project Your next student may be an avatar…
Sloodle adds… Engagement and Immersion Scaffolded learning, assessment Web 2.0 tools framework Compatible open community partner Rigorous structure, Rabid Engagement
Engagement and Immersion
Scaffolded learning, assessment
Web 2.0 tools framework
Compatible open community partner
Rigorous structure, Rabid Engagement
Sloodle 1.0 Solves: Security & Authentication Avatar to LMS account LSL / PHP connection Via LLHTTPRequest command Community structure created Code repository and Docs Wiki
Security & Authentication
Avatar to LMS account
LSL / PHP connection
Via LLHTTPRequest command
Community structure created
Code repository and Docs Wiki
A 3D classroom is born
Eduserv Grant 150,000 GBP for Sloodle
150,000 GBP for Sloodle
Case Study Dubai-Korea Virtual Cultural Exchange
Dubai-Korea Virtual Cultural Exchange
Chris Surridge (Korea Advanced Institute of Science and Technology - KAIST) Nicole Shammas at Dubai Women’s College (DWC) Links to Second Life tutorials 10 groups used Moodle Audio Recorder 1.1
Chris Surridge (Korea Advanced Institute of Science and Technology - KAIST)
Nicole Shammas at Dubai Women’s College (DWC)
Links to Second Life tutorials
10 groups used Moodle Audio Recorder 1.1
Student-Student focus
Learning Objectives Planned interaction Topic selection Response-consideration Communication maintenance
Planned interaction
Topic selection
Response-consideration
Communication maintenance
Video Culture Capsule Opened in a live video-conferencing session Asynchronous activity: a video exchange
Opened in a live video-conferencing session
Asynchronous activity: a video exchange
SLOODLE tools used Registration Object Distributor Web-Intercom
Registration
Object Distributor
Web-Intercom
Registration Registration Booth Access Checker & Door Login Zone
Registration Booth
Access Checker & Door
Login Zone
Object distributor
TeenSL connection
Your next student may be an avatar Serving E-learners with 3D LMS Jeremy Kemp, M.S.J., M.Ed. Ed.D candidate, Fielding Graduate University Your next student may be an avatar…
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