Published on March 15, 2016
1. Hedren Sum New Media and Design Librarian Nanyang Technological University, Singapore Dr. Lee Chu Keong Senior Lecturer Nanyang Technological University, Singapore P R E S E N T E D B Y O P E N N E S S OF DIGITAL IMAGES Presented by
2. What is open?
3. Open as a toggle switch Images: Switch edited by Arthur Shlain and Equalizer by Creative Stall from the Noun Project To make something freely available for simultaneous access and reuse for different purposes in the digital environment (D’Antoni, 2009; McMartin, 2008)
4. Openness as an equalizer board Open as a toggle switch Images: Switch edited by Arthur Shlain and Equalizer by Creative Stall from the Noun Project
6. EDUCATION The principal purpose of art museums is (Association of Art Museum Directors, 2011) Image: View of the Grand Salon Carré in the Louvre by Giuseppe Castiglione (1861)
7. Over the years, with the continuous development of digital technology, museums have been opening up their content and create more ways to experience their digital images. Image: A Creative World of Digital Play permanent exhibition by ArtScience Museum Singapore and TeamLabs
8. “ScopifyROM” app by the Royal Ontario Museum (ROM)Mobile app and mobile-friendly website by Museum of Modern Art (MoMA)
9. "Touch Van Gogh" app by Van Gogh Museum
10. Library and Institutional collections Stock images and photo communities Web image archives & aggregators Other open sources of images
11. http://bit.ly/openimagecoll ections OR Google “Open image collection NTU”
12. What does all these got to do with art librarianship?
13. Going beyond what we have in our holdings Image: NTU Libraries via Flickr
14. Images: Background by NTU Libraries via Flickr; Instructor by Ed Gray, pencil cup by parkjisun and ideation by Transfer Studio from the Noun Project TEACH ADVISE BUILD
15. Include the use of open images in instructional classes for art, design and media students Image: NTU Libraries via Flickr TEACH
16. More emphasis added on… • Visual research / review • Appropriate use of images TEACH Image: akokce.wordpress.com
17. Which image to choose?
18. Librarian’s Role • Design lesson activities with faculty • Select appropriate image sources for different uses • Emphasize on the appropriate use of images … TEACH
19. Recommend open image sources for research projects Avant-Garde explorations in fashion design with Asst. Prof. Galina Mihaleva ADVISE
20. Images: Galina Mihaleva
21. ADVISE Librarian’s Role • Understand the research or project requirements of the user • Search and select relevant image sources • Advise on the appropriate use of images …
22. BUILD Develop an open image collection to showcase and promote scholarship “Online Database of illustrations by Bagyi Aung Soe” with Asst. Prof. Yin Ker aungsoeillustrations.org
24. What’s next?
25. • Rich visual browsing and exploration using alternative interfaces • Immersive experiences using virtual reality (VR) Areas for further exploration
26. Current collection interfaces are dominated by search Image: Search by Timothy Smith from The Noun Project.
27. Image: View of the Grand Salon Carré in the Louvre by Giuseppe Castiglione (1861) How do we browse?
28. How do we explore?
29. Mitchell Whitelaw Associate Professor Faculty of Arts and Design University of Canberra, Australia Collection interfaces dominated by search are stingy, or ungenerous: they don’t provide adequate context, and they demand the user make the first move. By contrast, there seems to be a move towards more open, exploratory and generous ways of presenting collections, building on familiar web conventions and extending them.
30. Image: Google Blog
31. Image: Google Blog
32. Image: The Garden of Earthly Delights by Hieronymus Bosch (1500 - 1505)
33. Image: Scenes from Bosch VR (GIF by Allison Meier via Vimeo) Bosch VR by Burrell Durrant Hifle (BDH) Design & Direction Limited
34. Physical Collections Open image collections Immersive experiences Roles of Art Librarians
35. Hedren Sum email@example.com Linkedin: hedrensum Dr. Lee Chu Keong firstname.lastname@example.org P R E S E N T E D B Y O P E N N E S S OF DIGITAL IMAGES
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