Published on February 27, 2014
NO CHILD LEFT UNTABLETED Erin Daniels user-centric experience design @erinartworks
―It‘s not that teachers need to learn more about technology, it‘s that technology needs to learn more about teachers.‖ Larry Berger, Amplify Team
Assessment Tablet Curriculum
All-in-one solution for K – 12 Education
Common Core Aligned
Quick poll questions during classroom instruction
LET‘S HELP OUR TEACHERS HELP OUR CHILDREN
―Kids know how to use their smartphones BETTER than their laptops.‖
―I don‘t have time. I‘m too busy teaching to the test.‖
―My school has new iPads but we don‘t know what to do with them.‖
MOBILE CLASS ROOM Communication Tools Classroom Behavior Management Introduction All-in-one Learning Assessments & Quizzes Curriculum Design Common Core Standards Personalized Learning Learn to Read Serious Games Student Makers Augmented Reality
Edmodo Social Network for Teachers and Students
Bonfyre Private experience network
Class Messenger Private 2-way messaging for teachers, parents & students
CLASSROOM BEHAVIOR MANAGEMENT
ClassDojo Helps teachers improve student behavior in the classroom
ASSESSMENTS & QUIZZES
Quizlet Teachers create quizzes to engage students and help them study
COMMON CORE STANDARDS
Common Core Standards Teacher reference for Common Core Standards
iTooch Math, Language Arts and Science worksheets for 3rd, 4th & 5th grade
Math !!! Grades 4 through 8 Math !!! Pro for High School
Graphing Calculator Graph functions, plot tables of data, evaluate equations, explore transformations, plot points, animate your graphs, and more
The Human Application – Your Personal Competency Platform K – 12, Higher Learning, Professional Development
Learning Apps are suggested to close personal competency gaps identified on the MeMAP
DreamBox Math Intelligent Adaptive Learning™ PreK – 5
LEARN TO READ
Learn with Homer A captivating, comprehensive beginning reading resource
SERIOUS GAMES ARE NOT CHOCOLATE-COVERED BROCCOLI Matthew Farber, Social Studies Teacher
Dumb Ways to Die — PSA for platform safety by Metro Trains, Melbourne Australia
“I solemnly swear to not do dumb stuff around trains.‖ 21% reduction in accidents & deaths 28 Lion awards 5 Grand Prix awards
Nightmare: Malaria 18 levels of fever-dream visuals through 2 worlds: Blood & Brain
What Common Core Expects What Games Deliver Close reading to determine what text says and make logical inferences. In most games, players can‘t progress without this. Determination of central ideas. Required to understand the game‘s big picture because few are based on common knowledge. Analysis of how and why individuals, events, ideas develop and interact. This is how players determine game mechanics. Interpretation of words and phrases. Many words are game-specific (domain- specific). Players figure out meaning while playing (in context). Assessment of point of view and purpose to shape content and style. This is how players determine good guys from bad. Integration and evaluation of content. Games include clues players must decode to advance. Delineation and evaluation of specific claims, as well as relevance and sufficiency of evidence. Players must use their brains to solve problems. That‘s fun. Proficient comprehension of complex texts. Games like Minecraft are complex. That's part of their appeal. Rarely does a player give up.
What Math Standard Expects What Games Deliver Make sense of problems and persevere in solving them. Students work to understand and solve problems within game constructs.. Reason abstractly and quantitatively. To play effectively requires student understand what is occurring and visualize solutions. Construct viable arguments and critique the reasoning of others. The game‘s nature requires students interact with others to discern who can assist in achieving goals. Model. Game models a reality students likely will never experience, but wish they could. Use appropriate tools strategically. As with real life, players must determine what tools are available (both physical and psychological) and how to use them to achieve goals. Look for and make use of structure. Life in the game works better with a plan.
‗What will your VERSE be?‘
My Story Book maker for kids
Hopscotch Coding for kids, a visual programming language
DIY Get skills. Be awesome.
―Don‘t be bored, make something.‖ – Joey Hudy, 16 #IMadeThis
More than meets the
Star Chart Point your device at the sky to learn about the stars and planets you‘re looking at
MOBILE CLASS ROOM Communication Tools Classroom Behavior Management In conclusion All-in-one Learning Assessments & Quizzes Curriculum Design Common Core Standards Personalized Learning Learn to Read Serious Games Student Makers Augmented Reality
Additional Sources No Child Left Untableted http://www.nytimes.com/2013/09/15/magazine/no-child-left-untableted.html The Future of Online Learning: The Age of Mobile-First Education http://gettingsmart.com/2014/02/future-online-learning-age-mobile-first-education/ 50 Reasons It‘s Time For Smartphones In Every Classroom by Terry Heick http://www.teachthought.com/technology/50-reasons-smartphones-belong-classroom/ How To Save Time Teaching With Technology http://www.teachthought.com/technology/46-tips-save-time-teaching-technology/ 15 Literacy Apps To Create Books On The iPad http://www.teachthought.com/apps-2/15-literacy-apps-to-create-books-on-the-ipad/ 25 Of The Best iPad Apps To Promote Creativity In Students http://www.teachthought.com/technology/25-best-ipad-apps-promote-creativity-students/ 6 Helpful Tips For The 1 iPad Classroom http://www.teachthought.com/ipad-2/6-essential-tips-for-the-1-ipad-classroom/ Blackboard and Pearson Collaborate in Effort to Better Support K-12 Schools http://www.pearsoned.com/blackboard-and-pearson-collaborate-in-effort-to-better-support-k-12-schools/#.Uwq6Kf2u7d4 Apps to Improve Home-School Communication http://admin.teachhub.com/apps-improve-home-school-communication High-Profile Amplify Tablet Initiative Delayed Until Next School Year http://blogs.edweek.org/edweek/DigitalEducation/2014/01/amplify_tablet_initiative_in_n.html Student Tablet Hardware Melts, District Suspends $30 Million Amplify Program On Safety Concerns http://techcrunch.com/2013/10/06/student-tablet-hardware-melts-districts-suspends-30-million-amplify-program-on-safety-concerns/ LAUSD halts home use of iPads for students after devices hacked http://www.latimes.com/local/lanow/la-me-ln-lausd-ipad-hack-20130925,0,6974454.story#ixzz2uD8dRirB
Tweet your favorite educational app! #educationtech @erinartworks #modevgov Erin Daniels user-centric design Thank you! @erinartworks
No Child Left Untableted. ... tablet technology users have no right of privacy in ... That's all the education I had as child. I've had no difficulties ...
... many Educational Technology ... all areas of Education, from pre-school age, through K-12, ... the technology component of the No Child Left Behind ...
Should tablet computers become the primary way students learn in class? In “No Child Left Untableted,” Carlo ... Education Rate; Mobile ...
Education Technology ... Tablets are used in K-12 and college classrooms with the iPad ... No Child Left Untableted; 10 Technologies to Use in a Laptop ...
2008 No Child Left Behind ... U.S. Department of Education Public Private ... [ ] High [ ] K-12 [ ] Charter [ ] Title I [ ] Magnet [ ] Choice Name of ...
Tablets in the elementary classroom ... 'No Child Left Untableted' ... 'Technology in Education: ...
No description by ... Transcript of Copy of Applications/Apps in the 21st Century Classroom. ... Benefits of Ipads in Special Education ...
Los Angeles' 640,000 iPad Purchase: Too Big To Fail. ... 7 http://www.nytimes.com/2013/09/15/magazine/no-child-left-untableted ... Securing the K-12 ...