Published on March 13, 2014
Michel Rousseau UI, UX, design evangelist Microsoft France, DPE Be : www.behance.net/MichelRousseau Blog : http://aka.ms/michel Twitter : @rousseau_Michel firstname.lastname@example.org
Ahigh end PC, 6 Go of video memory (GDR5). Ahigh end phone, 2 of lazy DDR3. 3x less.
Ahigh end PC, 16 Go of RAM memory. Ahigh end phone, 1 Go of LPDDR. 16x less.
Ahigh end GB, 2688 logical cores. Ahigh end phone GC , 72 logical cores. 37x less…
The test 3D scene from ENOZONE AR,3Dviz,innovativecontents,… Hill Valley http://enozone.net/index.ht ml
… in a consistent way. … in a single format. … and know how the engine deals with alphas. … reduce pollution.
… in a consistent way.
… in a single format.
… deal with alphas.
… reduce multi-materials. … reduce texturation channels. … delete useless texture maps.
… reduce multi-materials. <inserttheelitebarberdemohere/>
… reduce texture maps. <donotforgettolaunchPhotoshop />
… reduce complex stuff. I mean blend materials. For example.
The goal here is to reduce the complexity of the 3D space. “The less items, the better”
The overall face number is only statistics.
Reduce the faces (polygons). Impostors. Simplify and optimize (Trees). Supress all that is not VERYimportant. <insertthecolumndemohere/>
Beware of special effects. FSAA, anisotropic modes, specific buffers…You’re dead meat. No VBLsynch.
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Next Game Frontier 2014 Show more 87 photos · 223 views
HTML5 & Gaming Technical Evangelist. Tag: NextGameFrontier The web: the next game frontier? PC, consoles, tablets, mobiles. ... Next Game Frontier 2014: ...
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Next events. 18 april 2015: Bulgaria Web Summit, Sofia, Bulgaria; 5-7 may 2015: W3C Advisory Committee meeting, Paris, France; 18-22 may 2015: CSS WG ...
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How To Make Games in Three.js by Jerome Etienne (https://twitter.com/jerome_etienne) 13/03/2014 - http://nextgamefrontier.com
Plan. Creating an basic 3d object and animate it; Build a Map with existing extensions; How to add sounds in your games; how to link your webgl with usual ...