MVP Hacks

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Information about MVP Hacks

Published on March 20, 2014

Author: nashjain



"Before you write any code, make sure you have a failing test." This was a revolutionary idea, when it was first pitched in the late 90’s. Many successful entrepreneurs have been practicing a similar approach – "Before you build a product/service, make sure you have paying customers." In this talk, Naresh Jain shares his approach of finding effective MVPs to validate his Educational Product. Recently Naresh's article title "Sell before you build" was published by InfoQ

MPV Hacks! Safe-fail Experimentation Maximize your validated learning for minimum investment! Naresh Jain @nashjain

2 Src:  Jeff  Pa+on

3 Src:  Jeff  Pa+on

BML Cycle Src:  Lean  Startup

MVP - Minimal Viable Product? "Version of a new product which allows a team to collect the maximum amount of validated learning about customers with the least effort." The goal of an MVP is to test fundamental business hypotheses (leap-of-faith assumptions) and to help entrepreneurs begin the learning process as quickly as possible.


7 h&p:// Ignite: Lean Startup - Paul Howe, Founder & CEO of NeedFeed "How $40 Saved Us 9 Months and $2MM"

Commercial Break!

Copyright © 2012,


Tech Talks!

Edventure Labs Revolutionizing Brain Development

Vision ✓ Every kid can calculate faster than a calculator. Kids don't have to be born genius to do this. ✓ To empower a generation of kids who are not afraid of numbers and who excel in Mathematics & Analytical skills

Our Journey or should I say, our hacks!

Traditional abacus ✓ No pin-pointed feedback & delayed feedback cycles reducing the quality & speed of learning ✓ Not self-paced, nor adaptive. All or nothing approach.

Our Hypothesis ✓ We believe that ✓ providing instant feedback to the kids will achieve a better learning experience ✓ allowing kids to go at their own pace will be faster and will achieve better satisfaction for the kids

Electronic Abacus - 3D Model ✓ Will kids really be able to use this? ✓ Will we be able to really give actionable feedback? ✓ Will this help?

1st MVP - iPad App

How do we teach the kid how to use the Abacus? Using Animation Video to Teach

How to keep the kids engaged? Embedded Animation Video on iPad App

3 4 65 7 8 091 2 Topic

3 4 65 7 8 091 2 3 4 65 7 8 091 2 Topic - Practice 2 + 4 = ? Right Answer You’ve finished your Practice session

Topic - Game 2 3 23

3 4 65 7 8 091 2 Topic - Game Ready for a Test?

Do we really need the theory class? Simulation & Self-Discovery Based Learning

How to make this viral? Gamification & Sense of Purpose

Storyline-Sense of Purpose

Activity Based Learning


Different types of questions to exercise different parts of the brain

Individual Question Scoring and Feedback

The reward system is tied to duration and consistency of practice Coins earned during the practice sessions can be used to redeem food for your pet character or for other practice games.

We measure and track each student's thinking ability and enhanced memory power

Practice via Challenges @ end of each lesson

Peer-to-Peer 1 2

But the Market was not ready... This is awesome! But my kid is not a born geniusto learn this! Is this global phenomenon? I don’t want to be the only crazy mother... Is this real? Feels like sci-fi. Tablet based solution? We don’t think the market is ready. This is too futuristic. Can you give me this on a CD for windows desktop?


Finally light at the end of the tunnel Adaptive Learning Practice Platform

Edventure Labs Framework Teacher Student Curriculum mapped with everyday class Learning Activities Embedded, Adaptive, Continuous Assessment through games Data base of Student Data Continuous capture and storing of data Cognitive Model/Data Analysis Real  4me  data   capture  of   student   ac4ons,   solu4ons,  and   explora4ons   online Con4nuous  data   feedIntelligent   feedback  to  system Intelligent   feedback  to   student Data  on  Student   Progress  Learning

For  each  ques.on  we  capture  the  following  data,  which  helps  us  refine  our  content   and  also  provide  detailed,  pinpointed  feedback  to  the  student. • Loca.on  (la.tude,  longitude) • Address  (reverse  geo-­‐coding  of  the  loca.on) •  status • Ac.vated  .me •  (step,  .me • Number  of  touch  interac.on • Number  of  retries • Number  of  .mes  hint  used • Result  Status  (op.mal,  subop.mal,  wrong) • Start  .me • End  .me • Wrong  answer  count Data Capture & Analysis

Teacher/Parent Reports • Time  spent  on  each   ques.on • Exact  mistakes  made • Number  of  .mes  a  same   mistake  was  made • Over-­‐all  prac.ce  .me • Ranking • Percentage • Over  all  class   performance • Class  performance  in  a   par.cular  concept

Vision Strategy Achieved Via Hypothesis Based On Safe-Fail Experiments Safe-Fail Experiments Safe-Fail Experiments Validated Via Validated Learning Validated Learning Validated Learning To Obtain Tweak Improve Moral of the Story!

Vision-Strategy-Product Pyramid Pivot Refine/Optimize Golden Circle (Simon Simonek) HOW WHY HOW WHAT Vision Strategy Product RarelyChanges

Naresh Jain @nashjain Thank you! Questions?

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