Kids' games and educational app design

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Information about Kids' games and educational app design

Published on March 17, 2014

Author: nokia-developer

Source: slideshare.net

Description

Some children start using mobile devices at very young ages. Mobile phones can be very powerful tools to support learning and to nurture cognitive capabilities. This webinar addresses UI design considerations for creating games and educational applications for children and teens. Although the webinar focuses on Nokia Asha phones, the findings it examines hold true for mobile devices in general.

Kids’ games and educational app design Jan Krebber @krebbixux Senior User Experience Consultant

2 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux • Opportunities • Fundamentals • Interaction design • UX offering • Take home messages Overview

Opportunities

Mobile phone apps can support physical outdoor activities. 4 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

New ways of learning – the workbook can always be with you. 5 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

New ways of cooperation – dynamic task splitting becomes reality. 6 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux individual alternating split merged v s

Reach students at the geographic and economic edge. 7 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Logging of learning can help to understand how children learn. 8 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Fundamentals

Overcome the challenges: 10 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux • Insufficient reading skills • Limited search strategies • Very little patience • Easy information overload • Easy task distraction • Easily working alone

In some areas, cell phones are banned from primary and secondary schools. 11 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Parents are still needed. 12 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

In-app payment requires child-lock. 13 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

There are various ways to create a child lock. 14 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux a) b)

There are various ways to create a child lock. 15 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Combine physical activities and mental exercise. 16 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

A draft outcome is fine in mobile context. 17 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Design for small screen. 18 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

19 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Make it easy to learn and easy to utilise content, especially for the teacher. 20 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Be personal – be different. Be mine. 21 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Interaction design

Use clear and frequent audio prompts. 23 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Action triggers on touch-down not on finger lift. (Vice versa than for adults.) 24 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Do not cache touch events. 25 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Be careful with multi-touch. 26 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Be careful with functionality. 27 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Show immediate touch feedback. 28 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Test the application with the target audience. 29 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

UX offering

31 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux You find more UX considerations from our UX libraries.

32 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux Check also “Design Tips for Game Developers”.

33 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Take home messages

In-app payment requires child-lock. 35 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

36 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Test the application with the target audience. 37 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux

Literature and links. 38 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux • Nokia Asha UX libraries, http://developer.nokia.com/resources/library/Asha_UI/inde x.html • Design tips for game developers, http://developer.nokia.com/resources/library/Asha_UI/desi gn-tips-for-game-developers.html • Allison Druin, ed. (2009), Mobile technology for children • Nielsen Norman Group, www.nngroup.com • 4ourth mobile, www.4ourth.com

Thanks to: - Maaike Beenen - Sanna Hiukka - Petri Kiukkonen - Dirk Figge

Thanks.  Jan Krebber ext-jan.krebber@nokia.com @krebbixux

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