Kemp Jossey-Bass

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Information about Kemp Jossey-Bass
Education

Published on October 6, 2008

Author: jeremykemp

Source: slideshare.net

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slides for the Jossey Bass preconference

From 7 to 700 Scaling graduate LIS instruction in virtual environments Jeremy Kemp, M.S.J., M.Ed. with San Jose State University’s SLIS 7 to 700 - Jeremy Kemp, SJSU

POLL 1 – Concepts you can Describe and Relate “ I could describe and relate if someone asked me…” What is an avatar? How does user-generated content enrich a virtual world? How do teachers and students benefit? Why does Second Life matter for education? What are the pitfalls for learners in Second Life? What is a “griefer?” What is a “$L?” What computer tools do you need to enter a virtual world? (All that apply) 7 to 700 - Jeremy Kemp, SJSU

“ I could describe and relate if someone asked me…”

What is an avatar?

How does user-generated content enrich a virtual world?

How do teachers and students benefit?

Why does Second Life matter for education?

What are the pitfalls for learners in Second Life?

What is a “griefer?”

What is a “$L?”

What computer tools do you need to enter a virtual world?

(All that apply)

POLL 2 – Institutional adoption How would you describe you Second Life effort? Not interested Thinking or grouping together Actively planning an SL presence Research within SL Developing tools and simulations within SL Staging an exhibition Department or center presence Using SL to support a course or module Supporting developments across several departments Building a campus-wide presence (All that apply) 7 to 700 - Jeremy Kemp, SJSU

How would you describe you Second Life effort?

Not interested

Thinking or grouping together

Actively planning an SL presence

Research within SL

Developing tools and simulations within SL

Staging an exhibition

Department or center presence

Using SL to support a course or module

Supporting developments across several departments

Building a campus-wide presence

(All that apply)

Jeremy Kemp - Who am I? … Full-time lecturer at SJSU SLIS Started teaching online in 1999 Second Life wiki for educators www.simteach.com sloodle.org mashup (SL <-> Moodle, Angel LMS) 7 to 700 - Jeremy Kemp, SJSU

Full-time lecturer at SJSU SLIS

Started teaching online in 1999

Second Life wiki for educators www.simteach.com

sloodle.org mashup (SL <-> Moodle, Angel LMS)

Jeremy Kemp - Who am I? … Fielding Dissertation in process: Curriculum Action Research in Constructivist Multi-User Virtual Environments 7 to 700 - Jeremy Kemp, SJSU

Fielding Dissertation in process:

Curriculum Action Research in Constructivist Multi-User Virtual Environments

New “Virtual Worlds” Trend The 2D World Wide Web --> a 3D spaces world Educators, librarians & art community are excited New types of training tools Document and Application sharing coming Forterra Olive Open Croquet Sun Wonderland

The 2D World Wide Web --> a 3D spaces world

Educators, librarians & art community are excited

New types of training tools

Document and Application sharing coming

What is it? Avatars Commerce Flexibility Persistence Team space Web interface

Avatars

Commerce

Flexibility

Persistence

Team space

Web interface

Professional 3D Worlds are… Rapid prototyping tools Excellent for groups of 5 to 50 Most useful in synchronous sessions Completely customizable as needed Addictively engaging for some Off-putting for some

Rapid prototyping tools

Excellent for groups of 5 to 50

Most useful in synchronous sessions

Completely customizable as needed

Addictively engaging for some

Off-putting for some

Professional 3D Worlds are not… Detailed scientific visualization tools Replacements for face-to-face interaction Teenage boy hangouts

Detailed scientific visualization tools

Replacements for face-to-face interaction

Teenage boy hangouts

Avatars Represent yourself online in 3D puppets May be costumed and assume physical positions and be animated Role-plays to represent professional services Change placement and gestures for meaning

Represent yourself online in 3D puppets

May be costumed and assume physical positions and be animated

Role-plays to represent professional services

Change placement and gestures for meaning

Customizing Avatars

What is a Second Life?

What is Second Life? Second Life is a 3-D virtual world entirely built and owned by its “residents.” Opened to the public in 2003 Grown explosively More than 10 Million “residents” from around the globe.

Second Life is a 3-D virtual world entirely built and owned by its “residents.”

Opened to the public in 2003

Grown explosively

More than 10 Million “residents” from around the globe.

Economy Money in Second Life can be traded for dollars “ Residents” make money selling land, services and their fanciful creations Real life contractors charge Web-design rates of around $80/hour

Money in Second Life can be traded for dollars

“ Residents” make money selling land, services and their fanciful creations

Real life contractors charge Web-design rates of around $80/hour

Modeling 95% of all content in Second Life is user-generated Builders use simple tools to create buildings, clothing and vehicles

95% of all content in Second Life is user-generated

Builders use simple tools to create buildings, clothing and vehicles

Modeling tools

Medical Models

Medical Models

Medical Role-Play Avatars

Your Possible Uses Video roughs Team building & Communication Place-based simulations PR and Fundraising User Education Facilities management planning

Video roughs

Team building & Communication

Place-based simulations

PR and Fundraising

User Education

Facilities management planning

“ From 7”… LIBR 287 – Virtual Worlds Launched Summer, 2007 Enrolments by term: 19, 7, 9, 9 students Groupwork, minimal synchronous time Guest speakers, Service Learning projects Better textbook support - White Quests, “vPortfolios”, formal lectures, games 7 to 700 - Jeremy Kemp, SJSU

Launched Summer, 2007

Enrolments by term: 19, 7, 9, 9 students

Groupwork, minimal synchronous time

Guest speakers, Service Learning projects

Better textbook support - White

Quests, “vPortfolios”, formal lectures, games

LIBR 203: Online Social Networking Launched Fall, ‘08 1 Credit course in the first 4 weeks 20 sections of about 30 students each They just finished with a 98% pass rate 7 to 700 - Jeremy Kemp, SJSU

Launched Fall, ‘08

1 Credit course in the first 4 weeks

20 sections of about 30 students each

They just finished with a 98% pass rate

Lib 203 Syllabus (Immersive Environments) Students will demonstrate competence by: Completing a multiple-choice quiz of 30 questions with a score of 70% or better OR 2) Entering Second Life then filing a report on their experience on their personal blogs and uploading a picture of their avatar. 7 to 700 - Jeremy Kemp, SJSU

Students will demonstrate competence by:

Completing a multiple-choice quiz of 30 questions with a score of 70% or better

OR

2) Entering Second Life then filing a report on their experience on their personal blogs and uploading a picture of their avatar.

The Metaphorical Choice 7 to 700 - Jeremy Kemp, SJSU

Safe Blue Pill (quiz) Concept Resources Video: Second Life Overview (8 minutes) http://tinyurl.com/slissl Bell, 2008 - Universal Library – Searcher Eisenberg, 2008 - Parallel information - Library J. Reeves, 2008 - Virtual worlds, real leaders - IBM 7 to 700 - Jeremy Kemp, SJSU

Concept Resources

Video: Second Life Overview (8 minutes) http://tinyurl.com/slissl

Bell, 2008 - Universal Library – Searcher

Eisenberg, 2008 - Parallel information - Library J.

Reeves, 2008 - Virtual worlds, real leaders - IBM

Adventurous Red Pill (avatar portrait) Concept Resources Video: Second Life Overview (8 minutes) http://tinyurl.com/slissl Bell, 2008 - Universal Library – Searcher Eisenberg, 2008 - Parallel information - Library J. Reeves, 2008 - Virtual worlds, real leaders - IBM 7 to 700 - Jeremy Kemp, SJSU

Concept Resources

Video: Second Life Overview (8 minutes) http://tinyurl.com/slissl

Bell, 2008 - Universal Library – Searcher

Eisenberg, 2008 - Parallel information - Library J.

Reeves, 2008 - Virtual worlds, real leaders - IBM

Adventurous Red Pill (avatar portrait) Technical Resources Video: Entering SL in 4 Easy Steps (7 minutes) http://tinyurl.com/slissl2 (White, 2007). Second life: A guide to your virtual world. Que. Video: Looking around with camera controls Video: Sending a postcard 7 to 700 - Jeremy Kemp, SJSU

Technical Resources

Video: Entering SL in 4 Easy Steps (7 minutes) http://tinyurl.com/slissl2

(White, 2007). Second life: A guide to your virtual world. Que.

Video: Looking around with camera controls

Video: Sending a postcard

“ Meet my Avatar” 7 to 700 - Jeremy Kemp, SJSU

LIBR 203: Online Social Networking 60% chose avatar photo (Red Pill) 40% chose quiz (Blue Pill) 5% did both! 7 to 700 - Jeremy Kemp, SJSU

60% chose avatar photo (Red Pill)

40% chose quiz (Blue Pill)

5% did both!

From 7 to 700 Scaling graduate LIS instruction in virtual environments Jeremy Kemp, M.S.J., M.Ed. with San Jose State University’s SLIS 7 to 700 - Jeremy Kemp, SJSU

7 to 700 - Jeremy Kemp, SJSU

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