Gamifying Social Studies MACE 2014

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Information about Gamifying Social Studies MACE 2014
Education

Published on March 7, 2014

Author: glennw98

Source: slideshare.net

“If you wanted to create an educational environment that was directly opposed to what the brain is good at doing . . .

“. . . you would probably design something like a modern classroom.” John Medina
 Brain Rules

sticky idea?

video games help rewire brains

rewiring brains is a good thing

research & rationale share resources action plan demo some games

AP US History

“. . . you would probably design something like a modern classroom.” John Medina
 Brain Rules

characteristics of a highly effective learning environment?

• students make choices • students become experts • solving problems is required • immediate feedback

• there’s always an answer • “cheating” is allowed • failure isn’t bad • learning is collaborative

“Better theories of learning are embedded in the video games many children play than in the schools they attend.” ! James Gee What Video Games Have to Teach Us About Literacy & Learning

brain research effective learning environments

video games brain research effective learning environments

gamification?

gamification modifying reality to resemble a game

game-based learning modifying a game to resemble reality

so what kinds of things can we do with games?

• historical content & accuracy • analyze as evidence • character study

• annotation of screenshots • game play reflection • writing prompts

”What role does geography play in the development of a successful country? Use evidence from Civilization and what you already know.”

socialstudiescentral.com > Technology for Social Studies Teachers

iCivics icivics.org

Mission US mission-us.org

stopdisastersgame.org Stop Disasters

Pursued pursued.nemesys.hu

serious games gamesforchange.org

educade educade.org

SimCityEdu simcityedu.org

MineCraftEdu minecraftedu.com

commercial games

next steps? learn more about games

Gaming the Past: Using Video Games to Teach Secondary History
 Jeremiah McCall Using Games in the History Classroom
 teachinghistory.org

Gaming Can Save the World Jane McGonigal

ask about their games start small go online #gbl create your own path

what are you “zinking” about?

have more questions? contact: Glenn Wiebe
 glennw@essdack.org
 socialstudiescentral.com
 glennwiebe.org
 @glennw98

#gbl presentations

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