From Library 2.0 To Library 3D

50 %
50 %
Information about From Library 2.0 To Library 3D

Published on July 16, 2008

Author: kholmber

Source: slideshare.net

Description

A presentation I had in Wolverhampton

Wolverhampton , 16.7.2008 Second Life is a trademark of Linden Research, Inc. This research is not affiliated with or sponsored by Linden Research. Kim Holmberg Information Studies| Åbo Akademi, Finland From Library 2.0 to Library 3D - perspectives of virtual libraries of tomorrow

Kim Holmberg Information Studies| Åbo Akademi, Finland

What has changed?

 

Web (1.0)

Web (1.0) – ”Read-Only Web”

” On the Internet…”

 Web 2.0 Web (1.0)

Web 2.0 – ”Read/Write Web” ” Architecture of participation”

Dogbook

 

Library 2.0 is the natural evolution of library services to a level where the library user is in control of how and when she gets access to the services she needs and wants . Thomas Brevik http://lib1point5.wordpress.com/

Library 2.0 is the natural evolution of library services to a level where the library user is in control of how and when she gets access to the services she needs and wants .

Thomas Brevik

http://lib1point5.wordpress.com/

The principles of Library 2.0 seek to put users in touch with information and entertainment wherever they may be, breaking down the barriers of space, time and outdated policy. It is a user-centered paradigm focusing on knowledge, experience, collaboration , the creation of new content and encouraging the heart. Michael Stephens http://www.tametheweb.com/

The principles of Library 2.0 seek to put users in touch with information and entertainment wherever they may be, breaking down the barriers of space, time and outdated policy. It is a user-centered paradigm focusing on knowledge, experience, collaboration , the creation of new content and encouraging the heart.

Michael Stephens

http://www.tametheweb.com/

It is a philosophy of rapid change, flexible organizational structures, new Web 2.0 tools and user participation that will put the library in a much stronger position, ready to efficiently and effectively meet the needs of a larger user population. Michael Casey http://www.librarycrunch.com/

It is a philosophy of rapid change, flexible organizational structures, new Web 2.0 tools and user participation that will put the library in a much stronger position, ready to efficiently and effectively meet the needs of a larger user population.

Michael Casey

http://www.librarycrunch.com/

Library 2.0 – a participatory future? Workshop and seminar in April 2008

29 participants answered: What is Library 2.0? 4 researchers indexed the answers Keywords that 3-4 researchers had used were used for co-word analysis

Co-word analysis

Libraries and library services Social aspects, ”soft values” Technology and tools Web and Web 2.0 Users Interactivity Participation

Libraries and library services Social aspects, ”soft values” Technology and tools Web and Web 2.0 Users Interactivity Participation

And in practice?

http://stoori.blogspot.com/ The blog of the youth department of Turku City Library

http://www.biblioteket.se/default.asp?id=3098 Stockholm City Library – Users favorites

http://www.interbib.se/default.asp?id=14284&PTID=0&refid=14309 Stockholm International Library – Suggested reading

http://www.facebook.com/apps/application.php?id=9361885905&ref=s Loughborough University Library on Facebook

http://www.librarything.com/venue/30347/Wolverhampton-Central-Library Wolverhampton Central Library on LibraryThing

http://www.library.unlv.edu/ask/chat.html IM a librarian – University of Nevada

http://aqua.queenslibrary.org/?q=harry%20potter Tagging at Queens Library

 

Library 2.0 Library 3D? ” Library 1.0”

” Library 1.0”?

Library 2.0?

Library 3D?

“ 80% of active Internet users will have a ‘Second Life’ in a virtual world by 2011.” — Gartner Research

User statistics October 2007, http://www.virtualworldsnews.com/2007/10/virtual-worlds-.html

 

www.secondlife.com

20,856 islands (> 15,000 servers, >1000km2) 847,922 logins, last 30 days 14,353,798 residents Total L$ Supply: 5,192,147,116 (20M USD) About 1M USD spent every day Over 30 000 logged in now Over 50% from Europe Average age 35 About 40% women Statistics from Monday, July 14, 2008

Over 400 universities, schools and libraries Over 4500 teachers

CREATING THE AVATAR

AVATARS SPACE PRESENCE

SPACE

Creating 3D objects

Life to objects with scripts

Copyright – Virtual economy

Based on reality

Based on reality

Based on fantasy

Based on fantasy

” Mixed reality”

” Mixed reality”

PRESENCE

PRESENCE IMMERSSIVE

TEACHING IN SL Distance education Modelling reality Realtime cooperation Research

Distance education

Modelling reality

Realtime cooperation

Research

RESEARCH DISTANCE EDUCATION

 

 

REALITY MODELLING REALITY

 

 

 

 

RESEARCH REALTIME COOPERATION

 

 

 

Researchers Kim Holmberg and Isto Huvila TEACHING IN SECOND LIFE Lower barrier to participate and ask For today’s students Freely modifiable space Promotes creativity Social world / Networking New tools– a look at the future A lot more fun!

Lower barrier to participate and ask

For today’s students

Freely modifiable space

Promotes creativity

Social world / Networking

New tools– a look at the future

A lot more fun!

Libraries in Second Life Preliminary research results

N = 19, female: 9, male: 9 Respondents Age 35-39 years 4 respondents 40-44 1 45-49 4 50-54 4 55-59 3 60-64 1 65-69 1

N = 19, female: 9, male: 9

No – 6 respondents Yes, official presence – 8 respondents Yes, unofficial presence – 4 respondents (buildings, resources, displays, islands) Does your library have a presence in Second Life?

No – 6 respondents

Yes, official presence – 8 respondents

Yes, unofficial presence – 4 respondents

(buildings, resources, displays, islands)

 

 

 

 

What kind of activities do you have in Second Life? Volunteering Exploring Second Life Demonstration purposes Training Exhibits and showcases Presentation Meetings Book discussions Author discussions Support information needs Events Interactive displays Support groups Workshops References Collaborative projects Links to other resources Classes, tutorials Tours Enhancing services Supporting research Speakers

Volunteering Exhibits Events Training Presence ” Being part of cutting edge movement” Which one of these activities is most important?

Volunteering

Exhibits

Events

Training

Presence

” Being part of cutting edge movement”

 

 

 

Learn about SL and new ways to provide information To support academic community Support pedagogy and research Networking To create a presence in SL Incorporate virtual technologies on library web site What kind of expectations do you have?

Learn about SL and new ways to provide information

To support academic community

Support pedagogy and research

Networking

To create a presence in SL

Incorporate virtual technologies on library web site

 

No – 1 Not yet – 5 (some quite new in SL) Yes – 11 Have the expectations been met? ” Yes, and beyond our expectations. We have become the go-to people for the campus regarding Second Life resources and skills.”

No – 1

Not yet – 5 (some quite new in SL)

Yes – 11

Personal time, from a few hours to 20 hours / week – Probably all Few hours / week on work time (10) Over US$ 25000 (3) Course fees and classes (3) Sponsored land (3) About US$ 100 (2) Cooperation with the university (1) What kind of an investments does your library have?

Personal time, from a few hours to 20 hours / week – Probably all

Few hours / week on work time (10)

Over US$ 25000 (3)

Course fees and classes (3)

Sponsored land (3)

About US$ 100 (2)

Cooperation with the university (1)

What is your role in your RL and SL library? In RL Administrative librarian Staff development New technology resources Collection development librarian Senior computer scientist Library assistant Retired elementary school teacher Technology librarian Senior computer scientist Health science librarian Reference librarian Faculty librarian Emerging technologies librarian Web services manager Information literacy librarian In SL Volunteer Sim owner Head of library Coordinator Project officer Librarian Team leader Reference librarian Pioneer Mentor Developer Trendsetter Metaverse evangelist

Second Life jobs

About what is most important… “ Being a volunteer Reference Librarian. Because it makes me feel like I am a librarian . If you stop working in a library, you lose your identity as a librarian. Or at least that is the impression I've gotten since losing my job.”

About what is most important…

“ Being a volunteer Reference Librarian. Because it makes me feel like I am a librarian . If you stop working in a library, you lose your identity as a librarian. Or at least that is the impression I've gotten since losing my job.”

CHALLENGES

Hardware requirements

Firewalls

Learning curve of SL

About what is most important… “ I think there are many opportunities and possibilities for libraries, for research, for teaching, and for networking and collaboration within SL. I think it's important for us to explore these new technologies and opportunities .”

Kim Holmberg [email_address] www.webometrics.fi www.library2pointoh.fi www.edufinland.fi THANK YOU!

Add a comment

Related presentations

Related pages

Libraries and 3D Models - DipTrace

Libraries and 3D Models ; ... Download 3D Libraries. ... 5788 STEP models and 3512 VRML 2.0 models for 3D visualization and export.
Read more

Library 2.0 - Wikipedia, the free encyclopedia

Proponents of Library 2.0, such as Stephen Abram, Michael Stephens, Paul ...
Read more

Visualization Library Reference Documentation

A lightweight C++ OpenGL middleware for 2D/3D graphics. ... Visualization Library Reference Documentation . v1.0.2 . Basic Information. Introduction;
Read more

Library 2.0 - the future of libraries in the digital age

Register as a member of the Library 2.0 network to be kept informed of future events. Recordings from previous years are available under the ...
Read more

3D Library : Download 3D models, tutorials, textures and ...

3D Library offers a collection of downloadable 3D objects that are constantly evolving, created by many graphic designers from around the world.
Read more

3D Sound Effects Pro Sound Library ... - microsoft.com

3D Sound Effects Pro Sound Library Remastered in 3D Sound TM, Vol. 2 ... 3D Sound Effects Pro Sound Library Remastered in 3D Sound TM, Vol. 2.
Read more

3D Sound Effects Pro Sound Library Remastered in 3D Sound ...

3D Sound Effects Pro Sound Library Remastered in 3D Sound TM, Vol. 2 3D Sound Effects Pro Sound Library Remastered in 3D Sound TM, Vol. 2 ...
Read more

CAD Library - GF Piping Systems

The comprehensive CAD library is GF Piping Systems’ most frequently used planning tool. ... 3D and 2D illustration Optimal user interface
Read more