Published on March 9, 2014
您好！ 这是一个荣幸来到这里云南开放大学。 21st Century Emerging Technologies Dr. Christopher Jennings Associate Professor of Interactive Media Production Department of Journalism and Technical Communication
(3D image of our collective “Network”)
The Present (or Past?) -Web 2.0 Technologies
Three Levels of Web 2.0 • Level 3 applications: Can ONLY Exist on the Internet and draws essential power from the network and connections. eBay, Craigslist, Wikipedia, del.icio.us, and Skype • Level 2 applications: Flicr and other sites that can operate without an Internet connection, but function better with connected to a network. • Level 1 applications: Can and does exist successful offline, but gains additional features online. iTunes, Google Docs, EverNote, many Mobile Apps • Level 0 applications: Works well offline with data stored in a cache. MapQuest, Yahoo! Local and Google Maps can all work offline. User contributions move these to level 2 or higher… Tim O'Reilly (2005-09-30). What Is Web 2.0. O'Reilly Network. Retrieved on 2006-08-06.
Characteristics of Web 2.0 • “Network as a platform” – delivering and allowing the audience to use applications entirely through a browser or Mobile App. • An architecture of participation that encourages users to add value to the application as they use it. • Some social networking aspects • A rich, interactive, user-friendly interface
Augmented and Virtual Realities
HTML5, CSS3, and Flash • • • • • HTML5 vs. Flash HTML5 Example HTML5 Student Example CSS3 Future of Flash
Books will read us and change Based on mood, location, weather…! (Image only - see last slide for reference)
In contrast, Text 2.0 transforms communication to focus on valid/important information. To think, humans started communicating with images and symbols.
Future of Screen Technologies: Screens are being integrated into our everyday lives…
(Image only: Corning, Inc pulled the video)
Augmented Reality and the Interactive Media/Industrial Design Process 15
Ray Kurzweil: The Six Epochs of Technology Evolution • Epoch 1. Physics and Chemistry • Epoch 2. Biology and DNA Epoch 3. Brains • Epoch 4. Technology • Epoch 5. The Merger of Human Technology with Human Intelligence • Epoch 6. The Universe Wakes Up • Transcension Hypothesis (John Smart)
Emerging Theories to Consider • True Self Theory states that because people can choose their appearance on Second Life (and other social/collaborative technologies), we don't have the biases that we have in real life interaction, and we can know the personality behind the avatar much more easily. • Self-Deception Theory says that we are most likely to believe the best of people in a kind of truth bias. • The Lack of Consequences Theory states that there are no real consequences in emerging technologies since there are no codified commitments. • The Learning to be Loved Theory states that everyone yearns to be accepted for who they really are, without any cosmetic enhancements or social niceties.
Notes •  3D Map of the World Wide Web http://www.vlib.us/web/worldwideweb3d.html •  Project Natal Innovation Journey http://www.youtube.com/watch?v=b3Ejib0z3U •  A Day Made of Glass by Corning http://www.youtube.com/watch?v=TsUv0a5nng (Screen Shot Only) •  What does your dream library look like? http://martavallelibrary.wordpress.com/2009/05/08/what-does-your-dreamlibrary-look-like/ •  Text 2.0 http://www.youtube.com/watch?v=8QocWsWd7fc •  Future of Screen Technology http://www.youtube.com/watch? v=g7_mOdi3O5E •  Total Immersion Augmented Reality Demo Reel 2010 http://www.youtube.com/watch?v=SeUa_sj3Fzc •  Living with Robots http://www.youtube.com/watch?v=AF0WsvfG_nI
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