Published on November 29, 2016
Zaid Ali Alsagoff
…But educators who USE TECHNOLOGY EFFECTIVELY will probably replace teachers who do not. Technology WON’T REPLACE ALL Teachers...
TopicTODAY’S MISSION E-LEARNING TRENDS DESIGN INNOVATE
History of Online Education: http://www.educause.edu/ero/article/online-educational-delivery-models-descriptive-view History of Distance Education (Infographic): http://www.straighterline.com/online-education-resources/online-education-tools/infographic-history-of-distance-education/ Down the Memory Lane… ONLINE EDUCATION
E-LEARNING? Learning Activities ContentAssessment Learning Outcomes TECHNOLOGY EMPOWERED LEARNING F2F ONLINE
‘e-Learning’ Image: http://www.e-learningeducators.com/wp-content/uploads/2015/03/eLearning.jpg
Infographic: http://elearninginfographics.com/global-e-learning-market-infographic/ Global E-Learning Market
Infographic: https://elearningindustry.com/elearning-statistics-and-facts-for-2015 Infographic discovered Via Prof Ramesh C. Sharma: http://www.slideshare.net/rc_sharma/wawasan-open-university-meeting-the-future-through-online-education
E-Learning Trends for 2017? Learning Innovation Circle (LIC) FB Poll (29 Nov, 2016): https://www.facebook.com/groups/LearningInnovationCircle/ 1 2 3 4 5 6 7 8 9 10 11 12 13
If You Can Have _______, WHY NOT?
Gamification? “The process of using game thinking and game mechanics to solve problems and engage users.” - Gabe Zichermann Source (Slide 11): http://www.slideshare.net/gzicherm/gamification-designing-for-engagement
Gamification image: http://www.coetail.com/itsallaboutart/2014/11/16/level-up-superpowers-quests-and-gamification-in-education/ Why Gamify? ADVENTURE ENGAGEMENT AUTONOMY GOALS CHALLENGE ACHIEVEMENT FEEDBACK REWARDS MASTERY LEARNING PURPOSE FUN
Game Mechanics? LEVELS POINTS BADGES FEEDBACK MISSION CHALLENGES COUNTDOWN LEADERBOARD PROGRESS
Gamified Flipped Learning Workshop… at UPM (9 – 10 August, 2016) http://zaidlearn.blogspot.my/2016/07/designing-gamified-flipped-learning.html Individual Group Unified 3 MISSIONS
“Don’t gamify everything, but at least consider gamifying the ‘BORING’ stuff!” – Zaid Alsagoff Image source: http://suuriamuutoksia.blogspot.com/2012/02/you-wanna-be-loser-like-me.html
Infographic: http://www.knewton.com/flipped-classroom/ Introduction Video: http://youtu.be/26pxh_qMppE Facilitate Flipped Learning to Empower More… Engaging, Complex and Deep Learning.
Source: http://ctl.utexas.edu/teaching/flipping-a-class/what F L I P P E D L E A R N I N G
Use Interactive Web Tools to… Student Response Systems (SRS) that empower teachers to engage their students via smartphones, laptops, and tablets. Flip & Gamify Learning!
http://www.educause.edu/research-and-publications/books/learning-spaces Design Flipped Learning Spaces That… Inspire Students to Connect, Collaborate, Think and Innovate!
Flipped Learning at Chapter 15 (page 255): http://www.slideshare.net/ProfDrAmin/blended-flipped-learning-case-studies-in-malaysian-higher-education-institutions
What is a MOOC? A type of online course aimed at large-scale interactive participation and open access. Extracted from an infographic: http://visual.ly/rise-moocs
Why MOOC? 1. Democratise education and provide quality education for all! 2. Promote the University’s brand (marketing). 3. Attract new students. 4. Collaborate with others institutions. 5. Do research on online education. 6. Transform learning and teaching. 7. Generate Revenue. M O O C
Source: https://www.class-central.com/report/moocs-2015-stats/ 500+ Universities, 4200 courses, 35 Million Students Growth of MOOCs
Source: https://www.class-central.com/report/moocs-2015-stats/ MOOC Distribution by Subjects…
The ‘ELITIST’ MOOC Providers Unless YOU are ‘World Class’ … Forget it!
Do-It-Yourself (DIY) MOOC Options?
AUGMENTED & VIRTUAL REALITY
Use Augmented & Virtual Reality… 32 Augmented Reality Apps for Education: http://www.teachthought.com/uncategorized/32-augmented-reality-apps-for-the-classroom-from-edshelf/ …To Transform Learning & Teaching Experiences!
Infographic: http://elearninginfographics.com/top-8-elearning-trends-infographic/ Dinosaur Image: http://teacherworld.com/site2013/002472-dinosaur.jpg
Bite-Size Learning and Learning on Demand (Prof Karim): https://youtu.be/_sl7VI2GuTc
http://elearninginfographics.com/traditional-training-vs-bite-size-approach-infographic/ We’re moving from a culture of deep attention to HYPER ATTENTION...
http://elearninginfographics.com/traditional-training-vs-bite-size-approach-infographic/ Microlearning BEATS TRADITIONAL LEARNING in a variety of ways...
http://elearninginfographics.com/traditional-training-vs-bite-size-approach-infographic/ TRADITIONAL MICROLEARNING
Develop Microlearning Content … Using a Variety of Authoring Tools!
We Need To Rethink How WE… COLLABORATE
Online/Mobile technologies that empower us to… ShareConnect Communicate Collaborate Social Media is an UMBRELLA term for Social media globe image: http://bit.ly/1G6q0Lw & quote: http://elearninginfographics.com/top-8-elearning-trends-infographic/ CreateThink Learn Do According to Deloitte’s “Millennial Survey 2014″, 75% of the global workforce will be millennials by 2025, favouring networked learning and learning through social media.
Interact & Collaborate Online Using… IMU Webinar Series (example): http://imuelearning.blogspot.com/p/imu-learning-webinar-series-2012.html Various Social Media & Web 2.0 Tools!
Share Your Content Online to the World! 150+ Tools: http://list.ly/list/I5U-top-100-plus-learning-tools-on-planet-earth Videos, Slides, Papers, Books, Articles, Etc.
Whatsapp or Telegram for… Social & Collaborative Learning.
Use Social Curation Tools… http://zaidlearn.blogspot.com/2011/01/buzzing-with-social-curation-tools.html To Pull, Discover, Filter, Organize & Share!
Dashboard (Slide 11): http://www.slideshare.net/klamma/technical-challenges-for-realizing-learning-analytics Learning analytics is the measurement, collection, analysis and reporting of data about learners and their contexts, for purposes of understanding and optimizing learning and the environments in which it occurs.
Video: https://youtu.be/CZ5Vy9BgSeY LEARNING FROM A DIGITAL NATIVE'S PERSPECTIVE?
How can we use Technology to TRANSFORM Learning?
Blended *F2F: Face-to-Face Find the Right Blend… Online F2F Video: http://bit.ly/1jOCeCgClayton Christensen Institute (Source): http://www.christenseninstitute.org/blended-learning-definitions-and-models/
Course Design Models http://www.educause.edu/ero/article/online-educational-delivery-models-descriptive-view
TPACK http://tpack.org/ Reproduced by permission of the publisher, © 2012 by tpack.org - Matthew Koehler & Punya Mishra A framework that identifies the knowledge teachers need to teach effectively with technology.
The SAMR Model (Background and Exemplars): http://www.hippasus.com/rrpweblog/archives/2012/08/23/SAMR_BackgroundExemplars.pdf - Ruben Puentedura Image source: http://polareducationblog.ca/wp-content/uploads/2012/11/SAMR_model1.png SAMR
(Image Credit: Jonathan Brubaker (@mrjbrubaker)) Image Source: https://thatedtechguy.wordpress.com/2015/03/09/guide-using-the-samr-model-to-guide-learning/
Use a Variety of Methods to Assess More… http://web.me.com/janherrington/AuthenticLearning/Home.html Learning AnalyticsPeer-Assessment E-PortfolioRubrics AUTHENTIC Learning & Empower PERSONALIZED Learning!
Capture & Reflect Learning Adventures… E-Portfolio Image: http://eflbloggingmoldova.weebly.com/assignments/assignment-12-blogs-as-platforms-for-efl-e-portfolios E-Portfolios for Students & Educators!
https://usergeneratededucation.wordpress.com/2016/09/11/natural-differentiation-and-personalization-through-open-ended-learning-activities/ Empower conditions for SELF-DIFFERENTIATION and PERSONALIZATION by asking learners to...
Transformative Learning? Engaging Flow Gamify! Learning Activities ContentAssessment Learning Outcomes Learning Tools Flavor? F2F Online
Moving Forward… 1. Explore to discover the right blend of online and F2F methods and tools to enhance and transform learning. 2. Empower learner-centered learning experiences that embrace higher order thinking skills, innovation and competencies. 3. Design collaborative and engaging learning experiences using various learning tools and methods. 4. Assess learning continuously (formative & summative) using assessment and engagement tools to measure more authentic learning. + = Online F2F Blended
Moving Forward… 5. Personalize learning using adaptive assessment technologies and learning analytics. 6. Encourage learner ownership through negotiation and co-creation of learning targets and experiences. 7. Transform yourself to become a better educators proactively by always being receptive to change and possibilities. + = Online F2F Blended
More Learning Tools? http://list.ly/list/I5U-top-100-plus-learning-tools-on-planet-earth Top 200+ LEARNING TOOLS on Planet Earth!
http://zaidlearn.blogspot.com/ Have a ZaidLearn! Finally, You Might Want To…
firstname.lastname@example.org https://my.linkedin.com/in/zaidlearn http://zaidlearn.blogspot.com/ http://twitter.com/zaidlearn http://www.slideshare.net/zaid Zaid Ali Alsagoff Learning Innovation Specialist AQL Learning Innovation Consultancy