Designing Virtual Realism (@media 2009)

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Information about Designing Virtual Realism (@media 2009)
Design

Published on June 27, 2009

Author: danrubin

Source: slideshare.net

Description

The real world is rarely flat and devoid of texture, yet our virtual designs often do little to mirror what lies beyond the monitor. Tasteful use of lighting, shadows, gradients, and more traditional arts such as photography, oil, water color, pencil and charcoal can help us mimic the world around us. Learn to use and create realistic textures and media, and make your designs leap off the screen.

Designing Virtual Realism London, June 2009 Dan Rubin Sidebar Creative

Designing Virtual Realism London, June 2009 Hi!SIDEBAR C R E AT I V E Dan Rubin TRAINING WORKSHOPS CONSULTING superfluousbanter.org @danrubin THE SIDEBAR TEAM WE LOOK MUCH NICER IN PERSON ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Hi! Dan Rubin superfluousbanter.org @danrubin Me, according to nGen works @ http://happywebbies.com/ ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Web Standards Creativity by Dan Rubin (and 9 other guys) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Pro CSS Techniques by Jeff Croft Ian Lloyd Dan Rubin ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Look & Feel ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 We do this every day. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: Peter Zelnik (http://www.sxc.hu/photo/1170873) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: Kriss Szkurlatowski (http://www.sxc.hu/photo/1165285) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: David Thomson (http://www.sxc.hu/photo/1172713) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: Dedy Ong (http://www.sxc.hu/photo/1161259) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: Roberto Ribeiro (http://www.sxc.hu/photo/1173672) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Context is important. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: David Ritter (http://www.sxc.hu/photo/941686) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: Craig Jewell (http://www.sxc.hu/photo/945272) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Environment provides context. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Tactile Interaction ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 SO... ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Design for Intuition. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Mimic physical interfaces. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: Pascal Montsma (http://www.sxc.hu/photo/230015) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photo: Ivaylo Georgiev (http://www.sxc.hu/photo/426359) ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 If your interface needs instructions... ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Redesign it. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Creating an Illusion. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Some interfaces already do this. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Invite people to touch your interface. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Adding noise creates a basic texture. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Aesthetic- Usability Effect ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 “Attractive things work better.” — Donald Norman http://jnd.org/dn.mss/emotion_design_attractive_things_work_better.html ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Traditional Media ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Photographic ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Physical Items ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Onward to Photoshop! ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 What can we do about it? ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Use consistent light sources. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Embrace Gradients and Shadows. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Never use default filter settings. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Never use default filter settings. EVER. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Focus on subtle effects. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Scanners + Cameras. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 USE THEM. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 If nothing else, add noise. ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Resources ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Virtual In Defense of Eye Candy – Stephen P. Anderson http://www.alistapart.com/articles/indefenseofeyecandy/ Aesthetic-Usability Effect – Mark Boulton http://www.markboulton.co.uk/journal/comments/aesthetic_usability_effect/ Physical Don’t Make Me Think – Steve Krug The Design of Everyday Things – Donald Norman ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 Questions? ©2009 Dan Rubin » http://sidebarcreative.com

Designing Virtual Realism London, June 2009 fin. slideshare.net/danrubin twitter: @danrubin ©2009 Dan Rubin » http://sidebarcreative.com

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