Cre-am-games_community_march_2014

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Information about Cre-am-games_community_march_2014
Technology

Published on March 13, 2014

Author: lpannese

Source: slideshare.net

Description

CRe-AM is a community where ARTS and TECHNOLOGY meet! Experiences are shared and future trends are discussed.
This is a short description of the Games group within CRe-AM. We have also activities around design, music, new media etc. JOIN US!

This project has received funding from the European Union’s Seventh Framework Programme for research, technological development and demonstration under grant agreement no 612451 CRe-AM: a bridge between ICT and Creative Industries Lucia Pannese, imaginary Games Community

CRe-AM aims to bridge communities of creators with communities of technology providers and innovators, in a collective, strategic intelligence & roadmapping effort to streamline, coordinate and amplify collaborative work towards developing, enhancing, and mainstreaming new ICT technologies and tools by addressing the needs of different sectors of the creative industries (videogames, art, e-publishing, design, music, architecture, new media). Aims of the CRe-AM community www.cre-am.eu / info@cre-am.eu March 2014

Activities www.cre-am.eu / info@cre-am.eu • Online discussions • Interactive workshops at local level • Interactive workshops at international events • FOCAS Summer School, Crete, 23-27.06.14 http://focas.eu/summer-school-2014/ • PERGAMES conference, Rome, 27-28.10.14 March 2014

Mapping the future: Visions and Scenarios for the Future of Games www.cre-am.eu / info@cre-am.eu What barriers might hinder their implementation? What could be in your view the main enablers to this scenario(s)? How would this technology enhance your creativity and practice? What new technologies will have an impact in the gaming sector in the future? March 2014

Project goal What trends can be identified for creative practice? Outlining Technology Trends and Signals www.cre-am.eu / info@cre-am.eu What is the main force driving the use of ICT technology in the gaming sector? Do you think there is a lack of reward when pioneering technologies in the gaming sector? March 2014

These and other questions will be debated in the discussion space of the CRe-AM community community platform: http://cre-am.dat.demokritos.gr/ https://twitter.com/creamFP7 https://www.facebook.com/projectCReAM http://www.linkedin.com/groups?gid=7415368 www.cre-am.eu / info@cre-am.eu Join our discussions about games! March 2014

Lucia Pannese imaginary srl Via Mauro Macchi, 50 - 20124 Milano PH. +39 02 89458.576 www.i-maginary.it Contacts www.cre-am.eu / info@cre-am.eu March 2014 1/1 @imaginary_italy @lpannese

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