Bridging Realitites

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Information about Bridging Realitites

Published on November 1, 2018

Author: DiegoGonzlezZiga

Source: slideshare.net

1. Bridging Realities With WebXR and Web Bluetooth Peter O’Shaughnessy + Diego González +

2. @samsunginternet Здраво Peter @poshaughnessy Diego @diekus

3. • ChromiumBased • Evergreen browser • Android L +

4. Source: http://gs.statcounter.com/browser-market-share/mobile/worldwide 54.95% 17.27% 13.38% 5.09%

5. The Physical andDigital worlds are merging

6. Virtual Reality

7. VR is out of the Hype Cycle -John Root

8. bit.ly/xr-not-just-games

9. “Just about every vehicle you've occupied in the last two decades was prototypedin VR” Jaron Lanier

10. “Walmart is putting 17,000 VR headsets in its stores for training” The Verge

11. Augmented & Mixed Reality

12. Headset-based Mobile-based Hololens Magic Leap North Star ARKit (iOS) ARCore (Android)

13. ARCore and ARKit • Positionaltracking • Surfacedetection • Light estimation • Objectdetection(ARKit2) • Persistent& shareable(ARKit2)

14. VR + AR + MR = XR

15. Internet of Things

16. 10 million Bluetooth enabled devices shipping every day ABI Research

17. Smart Everything

18. Your smartphone is becoming a remote control for thereal world

19. XR + IoT

20. XR can help us understand our “big data” bit.ly/xr-big-data

21. “VR is amazing at conveying complexity with lucidity” Jaron Lanier

22. bit.ly/artik-bridge

23. VR Tranquilitie bit.ly/vr-tranq

24. AR can enhance the real world with key data and controls in realtime

25. What aboutthe web?

26. The web is the most wide-reaching platform

27. Web techis familiar HTML JavaScript CSS 69.8% 68.5% 65.1% Top 3 most popular technologies – Stack Overflow Developer Survey 2018

28. The web lets you dive rightin Source: https://www.blog.google/products/google-ar-vr/augmented-reality-web-everyone/

29. Progressive Enhancement

30. web This specification describes support for accessing virtual reality (VR) and augmented reality (AR) devices, including sensors and head-mounted displays, on the Web XR

31. Dance Tonite LCD SoundSystem / Google A-Painter Mozilla Toyota Australia Dr. Who Time Travel BBC / goodboy Ford Expedition WebVR is already here

32. WebVR browser support

33. WebAR is coming. We can experiment now.

34. Camera access since ~2012 (getUserMedia)

35. “We’re going from computers with cameras… to computers with eyes, that can see” Benedict Evans

36. AR.js

37. What about ARCore / ARKit for the web?

38. • three.ar.js fromGoogle • three.xr.js from Mozilla • aframe-xr from Mozilla *

39. What about the web and IoT?

40. Web of Things

41. Project Things from Mozilla iot.mozilla.org

42. Web Bluetooth

43. web The first version of this specification allows web pages, running on a UA in the Central role, to connect to GATT Servers over either a BR/EDR or LE connection. Bluetooth

44. Requires user action & HTTPS

45. Web Bluetooth browser support Android, Mac, Windows (Chrome), Chrome OS, Linux* *bit.ly/web-bluetooth-support

46. bit.ly/web-bluetooth-drone-vid

47. bit.ly/hedgehog-vr

48. Demo time

49. Demo time Nordic Thingy:52 3D assets WebBluetooth WebXR A-Frame Webbrowser

50. @samsunginternet Хвала вам Peter @poshaughnessy Diego @diekus

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