Aqua Republica 3 fold flyer

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Information about Aqua Republica 3 fold flyer

Published on February 28, 2014

Author: dhiczc



What is Aqua Republica and what can it do? Check out our 3 fold flyer.

Why is there a need? There are critical connections between social and economic developments and environmental sustainability, with water being an essential building block. Unfortunately these linkages are not widely recognized. The aim of this game is to raise awareness and to provide education that utilizes new technological trends. What other benefits are there?   Aqua Republica provides a flexible and continuous online and offline learning platform for organisations interested in natural resource management A New Serious Game! Imagine the power to change the world is in your hands... Want to know more? Chengzi Chew (DHI) - Gareth James Lloyd (UNEP-DHI) - It can also offer a fun way to encourage integrated water resources management proficiency by gauging and tracking players’ progress Will you be a hero? What’s the experience? To date Aqua Republica has been adapted for use in real-life stakeholder negotiation workshops, is freely available in a simple online version for anyone to play, and is now an integral part of the annual UNEP-DHI Eco Challenge schools’ competition involving thousands of Partners Or rather a villain?

Aqua Republica is a new online and offline strategic game platform that helps raise awareness and educate stakeholders of the importance and challenges of managing limited natural resources in the face of multiple and often competing demands in the drive towards sustainable development. Who is it for? What can be gained from it?  Build capacity and increase knowledge on the importance of water management  Learn to balance developmental needs with water resources and the environment  Learn to manage conflicts between stakeholders over the use and abuse of water  Learn about key water issues, such as those related to climate change, and transboundary developments, as well as energy, food and ecosystems How can that be done? By experiencing decisions-making in a realistic and interactive learning environment, with real time simulation of hydrological processes, developments and water resources management options. Game Concept Aqua Republica is a serious game where a realistic simplification of the real world is created for players to play and learn—by personal experience, about the conflicts and tradeoffs that exist in a river basin. What is it like? Alone or together with groups of players, you plan and develop a river basin with multiple stakeholders. Your area initially contains a river, a small urban area that includes some businesses and light industry, a few farms and a small power station. Your aim is to create prosperous living conditions for the population in a healthy and sustainably managed environment. As time moves on, drivers such as population growth, climate change and actions of other players, force you to adapt to survive and thrive. For example, you may need to decide to clear a forest area to open up land to expand industry. However, developments are costly, take time to implement, impact the environment and other users, as well as your score. How would you balance a wealth of developmental needs while taking care of the environment and living harmoniously with other players? Learning by Playing Serious games that are well designed yield “meaningful play”, a condition very much like learning. Aqua Republica focuses on meaningful play to engage players and to educate them about the complex relationships between developmental actions in a river basin and the natural environment as well as their consequences. Changes in Game Environment e th ent in s nm r g e i ro d o e r an nv ar lay C h e e re w e p m er th ga ith lise e a n pe It is possible to tailor the game to meet the needs of entry level water managers and policy makers, as well as universities, schools and anyone who is interested in, or should be interested in, water and sustainable development. Gain knowledge on Water Resources Management Pl ay er s ga and try me e x a n e n p e c a ct to viro t th ion e re a c n me t nt What is it? Learning by Playing Actions by player Evaluation by player Trial and error or game research by player to find out about the relationship between actions and in-game reactions Realistic Water Environment The game mechanics revolve around real science. Numerical computational models (MIKE BASIN from DHI) are used in real-time to generate a realistic game environment especially in terms of water resources and hydrology. This allows players to also gain an insight into working with nature while developing their communities.

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