Analysis of the PBS Kids DragonflyTV Digital Games

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Information about Analysis of the PBS Kids DragonflyTV Digital Games
Education

Published on September 20, 2008

Author: eldredl

Source: slideshare.net

Description

Another serious game analysis done for class.

Reviewed by Lisa Eldred Developer: Red Hill Studios Publisher: PBS Kids/Dragonfly TV

10 different game options, each about a different concept Genetics Wildlife Kinetics Nanotechnology/magnets Gravity Sailing Hot air balloons Each game has its own mechanics

10 different game options, each about a different concept

Genetics

Wildlife

Kinetics

Nanotechnology/magnets

Gravity

Sailing

Hot air balloons

Each game has its own mechanics

 

 

 

Learn about various scientific laws Physical forces (gravity) Natural forces (wind, genetics) Understand importance of various concepts Make educated guesses Perform virtual experiments

Learn about various scientific laws

Physical forces (gravity)

Natural forces (wind, genetics)

Understand importance of various concepts

Make educated guesses

Perform virtual experiments

Design: educate pre-teens about various scientific concepts Largely trial-and-error Some games require further reading for gameplay Some games require reading for any knowledge gained

Design: educate pre-teens about various scientific concepts

Largely trial-and-error

Some games require further reading for gameplay

Some games require reading for any knowledge gained

Different scenario for each game Player always the controlling “scientist” Very difficult to truly lose most games

Different scenario for each game

Player always the controlling “scientist”

Very difficult to truly lose most games

Different mechanics for each game Very slow resolutions Low barrier to entry Too slow for frequent gamers No way in most games to track progress Very little sense of competition Option of customization in Nanobots game

Different mechanics for each game

Very slow resolutions

Low barrier to entry

Too slow for frequent gamers

No way in most games to track progress

Very little sense of competition

Option of customization in Nanobots game

Moderately intuitive interfaces Pro: Mechanical Madness Con: Nanobots Varying levels of fun At least partially related to intuitiveness of interface

Moderately intuitive interfaces

Pro: Mechanical Madness

Con: Nanobots

Varying levels of fun

At least partially related to intuitiveness of interface

Flash-based Require mouse and keyboard Limited accessibility Occasionally buggy (matching game)

Flash-based

Require mouse and keyboard

Limited accessibility

Occasionally buggy (matching game)

Some games more effective than others Ineffective at maintaining user’s interest

Some games more effective than others

Ineffective at maintaining user’s interest

Learning is integrated better in endogenous games than exogenous Don’t fall into a routine in creating games

Learning is integrated better in endogenous games than exogenous

Don’t fall into a routine in creating games

DragonflyTV Games. Available: http://pbskids.org/dragonflytv/games/index.html

DragonflyTV Games. Available: http://pbskids.org/dragonflytv/games/index.html

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