Published on September 1, 2008
Adapting Linear Content to Interactive Games
The Wonderful Wizard of Oz by L. Frank Baum • A well known brand • Has international appeal • Has a compelling story • Involves strong characters • Is age appropriate • Is available • Has Cross Media potential
Oz – The Magical Adventure The Challenge • To create two distinct interactive products that appeal to the global market • Design so can reuse assets, recordings etc • To make a familiar linear story non linear • To appeal to either gender • To have a clear narrative but have agency • To work for a pre-literate audience • To be totally replayable • To be educationally sound
Oz – The Magical Adventure Appealing Characters
Oz – The Magical Adventure An Immersive World
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