Published on February 6, 2008
Metaverses and Virtual Ian Hughes Worlds in Business Metaverse Evangelist IBM Innovate Quick CIO Office
Metaverses are about people Policy on instant message, voip, social software, external blogs, public speaking, press?
Metaverses are about user created content Just like a wiki, blog, flickr, mashups…. What do you do about those already?
Metaverses are about online persona Just like all online systems Select a username? epredator potato Reputation counts
Intraverses – Virtual Worlds inside the firewall Benefit from the communication boost but in private Allow for legal, HR, Patent discussions IP ownership not an issue Interfacing to internal systems and services - SOA
The Virtual World Guidelines Written by the community for the community Guidelines NOT Rules IBM’s experience made public Treat it as a new country Learn and observe the customs Connect and talk with fellow (fill in own company here) Act with integrity It’s the internet, so beware and be broad minded
Was Eightbar the right thing to do? •Just get in world and start exploring •Act as IBMers not as IBM •Have a banner or flag to rally around (eightbar) •Share, internally and externally, blog, flickr, youtube (eightbar.com) •Treat every interaction and every person as important http://www.eightbar.com This is the spirit of Web 2.0 Web 2 is Web Do. Has to be done with sense and responsibility balanced with personal risk and exploration
You want an ROI on internal communication? 330,000 employees 3 telecons a week each 5 minutes dead time at the start of each call. That’s 330000 x 15 minutes = 4950000 minutes of dead time PER WEEK! You can check the maths its an average but we could be losing 9.4 years a week into dead telephone beeping time.
More Applications •Simulation •Visualisation •Business process modelling •Workflow optimisation •Rehearsal and roleplay
Metaverse examples – Wimbledon Extending the real life experience Both Data and staffed 12 hours a day
Metaverse examples - Wimbledon The same IBM messages as in Real Life Giving the same tour as customers get
Metaverse examples - Retail Its not just 3d shops You can extend the real world You can have experts(people) on hand
Metaverse examples - Visualization Genes, Software Architectures, skill maps Data visualized and navigated together by people
Metaverse examples – Side effects Understanding social networks visually through being there. A visual circle of friends
Real life house/virtual house/data …..
What is next? Real object from virtual Merging Real and Virtual- assets Augmented Reality Local manufacture with 3d printers
The internet/Web •A website is ‘owned’ and maintained by a company •Interaction with the browser tends not to change the data (except profiles and shopping baskets) •Many browsers may hit one site but it is not a joint experience •Sites do not interact
The internet/Web 2.0 (Part of Web 2.0 Trends) •A website is provided as a base. •Users create their own content, both in the browser and outside it. •Many browsers may hit one site but it is not a joint experience •Sites may interact as news feeds or with web services •Wikis, Blogs, Mashups, Spaces
An internet Metaverse •A website/virtual land is provided as a base. •Users create their own content with the browser. •Many browsers may hit one site presence allows for interaction •Sites interact because they are virtual land neighbours •Data is 3d coords, textures, state, presence, currency, animations etc.
VIRTUAL LEARNING MODEL FOR METAVERSES . 2. Metaverse Virtual Worlds Second Life Active Worls OpenSim ... 2008, Jan 14 Ian Hughes Metaverses And Virtual ...
... with 18 years in IBM Now director of Feeding Edge Ltd a virtual world and emerging ... Ian Hughes a.k.a ... Metaverses can also be used ...
Ian Hughes, also known as ... A Journey Through Virtual Worlds features Hughes in a chapter ... Metaverses can also be used to deliver virtual goods, ...
As virtual world is a general term, the virtual environment supports varying degrees ... Mennecke, Brian E. (2008). "Second Life and other Virtual Worlds: ...
... 3D Environments and Metaverses coordinated by Melanie Hughes (S.L: ... Journal of Virtual Worlds Research -Virtual Worlds for Kids: ... 5-8 Jan 2010 ...
With friends like these ... ... Wednesday January 16 2008. ... The theory would also seem to be proved correct in the case of Thiel's virtual worlds: ...
... (@Virtual_Worlds). ... Virtual_Worlds @Virtual_Worlds 14 Jun 2012. Neuer Fachbeitrag: ... Virtual_Worlds @Virtual_Worlds 31 Jan 2012.
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