Published on September 27, 2015
1. @peitor 13 explosive things you should try as an agilist Peter Gfader
3. @peitor Abstract Agile practices that are less known of and can potentially improve your team, organization, yourself or your sex life.
4. @peitor Deutscher Abstrakt 10 verrückte explosionsgefährliche Dinge die man als Agilist kennen sollte Wir schauen uns 10 neuere Praktiken aus der agilen Szene an und wie man diese in der eigenen Organisation umsetzen könnte, bzw. im aktuellen Projekt anwenden. Wenn Sie noch nie von "MVP vNext", "MVE", "God mod design", "MDD" und "Hypothesis Driven Development" und anderen Praktiken gehört haben dann sollten sie vorbeischauen und mit-brainstormen wie man diese Praktik in die eigene Firma bringen kann.
5. @peitor About You
6. @peitor What do you do in software? • Analyze • Design • Code • Test • Architect • Document • Coach • Manage
7. @peitor About Me
9. @peitor 4 years ago.. http://copycat.apphb.com/
10. @peitor The plan How we work? # God mode design thinking # Mob Programming Team # Core protocols # Definition of Awesome Personal # Failure Bow # Personal Retrospectives # Improv Theater Users & Value # MVE # MVA # Job Stories Approach work # Working Backwards # MDD # HDD
11. MVP Not 1st release Don’t build something
12. @peitor MVP # MVE Minimum Viable “Experiment” • No prediction oExpectations and assumptions • No matter who's idea -> lets validate it • Different thought process -> brain • For the Enterprise http://blog.alpha-ux.co/making-the-case-for-minimum-viable-experiments
14. Concierge MVP From the book
15. Magic Test ConciergeMVP for web
16. @peitor When MVP doesn’t work? •Used by my peers? •Stick to the *next* launch
17. @peitor When MVP doesn’t work? • Used by my peers? • Stick to the launch Build an audience http://sethgodin.typepad.com/seths_blog/2011/11/when-minimal-viable-product-doesnt-work.html
18. @peitor # MVA Minimum Viable Audience what people are willing to buy. http://www.copyblogger.com/unfair-business-advantage/
19. @peitor “People only truly tell you what they want to buy… …by buying it”
21. @peitor # MVA 1. What is your MVA? 2. How? oFree content oCrowdfunding Kickstarter oInvite Only •Eg https://number26.de
23. @peitor Inspire by What exists already • http://37signals.com/bootstrapped • http://www.producthunt.com/
24. @peitor Inspire by Failure & Feedback • http://autopsy.io/ • Amazon 1* reviews
25. User Stories As a user I want a button So that I can log in WTF!?!
26. User Stories
27. @peitor # Job Stories http://popcornflow.com/
29. Elevator Pitch We're giving (people) (this benefit) so that they can (do this) For (ppl) who () [product is a ----- that---- unlike --- (competitor/product) Our [Product] is Uber for (service)
30. @peitor # Working Backwards • Start with the Press Release • ½ pager http://www.allthingsdistributed.com/2006/11/working_backwards.html
31. @peitor Title Product or Feature Market Summary Problem Solution Quote How to Get Started Call to Action
33. Product Backlog filled with ● Stories ● Features ● Epics
34. @peitor # HDD Replace “req” with hypotheses Right product? BMC (Lean Canvas) -> breakdown Riskiest assumption 1st http://www.hackerchick.com/2012/04/hypothesis-driven-development.html
35. @peitor # HDD • Hypothesis Driven Development
37. @peitor How many experiments do you run? How often do you deploy to Production?
38. @peitor How many experiments do you run? How often do you deploy to Production? From Thoughtworks
39. @peitor # MDD • Metrics Driven Development http://blog.librato.com/posts/2014/7/16/metrics-driven-development
41. @peitor # MDD • What system hypothesis are you testing • Bugs? -> Effect on metrics • TDD -> Test your behavior? • MDD -> Metrics for desired behavior?
42. @peitor # of purchase / min Avg basket $$$ # of new signups
43. @peitor Experiments & Data Arguments & Opinions
45. Six Thinking Hats
46. @peitor # God mode design thinking “How would god build this?”
47. @peitor How close can you come? Ideal design
51. Pair Programming
52. @peitor # Mob Programming • Whole team • Work on same thing • Same time • Same space • Same computer http://mobprogramming.org/
53. @peitor # Mob Programming http://mobprogramming.org/
55. Self organizing Teams
56. @peitor # Core protocols Team commitments • “Ask for Help” • “Perfection Game” • “Check In” • “Click” http://www.mccarthyshow.com/online/
58. Definition of Done
59. @peitor # Definition of Awesome “What would Awesome look like for your Team? Product feature?” “What would take you 1 step closer to Awesome?” Toyota Katahttp://blog.crisp.se/2012/08/23/henrikkniberg/problem-solving-template
62. “Learn from failure”
63. @peitor Failure bow http://tedxtalks.ted.com/video/The-Failure-Bow-Matt-Smith-at-T
64. @peitor Failure bow as an observer Benjamin Zander on mindset and teaching… https://vimeo.com/18625943
67. @peitor # Personal Retrospectives
70. @peitor # Improv Theater live theatre plot, characters and dialogue are made up in the moment
71. @peitor # Improv Theater What is it not • !being funny • !natural performer • !hard to learn
72. @peitor # Improv Theater • Turn off conscious brain • Idea creation • Commit to whatever happens • Improvisation is everywhere
73. @peitor # Improv Theater my lessons 1. Try something crazy hard… makes normal easy 2. Doing trumps reading 3. “Yes And” attitude “Move forward” attitude 4. “You are not alone” mindset
75. @peitor Done How we work? # God mode design thinking # Mob Programming Team # Core protocols # Definition of Awesome Personal # Failure bow # Personal Retrospectives # Improv Theater Users & Value # MVE # MVA # Job Stories Approach work # Working Backwards # MDD # HDD
76. @peitor What do you start tomorrow?
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